{"url":"https://swarfarm.com/api/bestiary/1075?format=json","pk":1075,"com2us_id":40501,"name":"Undine","image_filename":"unit_icon_0006_0_1.png","element":"Water","archetype":"none","base_stars":1,"natural_stars":1,"obtainable":false,"can_awaken":false,"is_awakened":false,"awaken_bonus":"","skills":[{"pk":991,"com2us_id":2601,"name":"Ice Drop","description":"Attacks the enemy with a small piece of ice to freeze for 1 turn with a 35% chance.","slot":1,"cooltime":null,"hits":1,"passive":false,"aoe":false,"max_level":4,"level_progress_description":"Damage +5%\nDamage +10%\nDamage +10%","effect":[{"name":"Freeze","is_buff":false,"description":"The target will be frozen and won't be able to attack.","icon_filename":"debuff_freeze.png"}],"multiplier_formula":"4.1*{ATK} - 50","multiplier_formula_raw":"[[\"ATK\", \"*\", 4.1, \"-\", 50]]","icon_filename":"skill_icon_0005_6_7.png"},{"pk":996,"com2us_id":2606,"name":"Aqua Frenzy","description":"Attacks all enemies with a burst of water pillar and increases their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 35%.","slot":2,"cooltime":4,"hits":1,"passive":false,"aoe":true,"max_level":5,"level_progress_description":"Damage +10%\nDamage +10%\nDamage +10%\nCooltime Turn -1","effect":[{"name":"Heal","is_buff":true,"description":"Increases ally's HP","icon_filename":""},{"name":"Increase Glancing Hit Chance","is_buff":false,"description":"The chance of landing a glancing hit will be increased by 50%. Glancing Hits will decrease the damage by 30% and if the attacker has attribute disadvantage, damage will be decreased additionally by 16%.","icon_filename":"debuff_glancing_hit.png"}],"multiplier_formula":"2.8*{ATK} + 150","multiplier_formula_raw":"[[\"ATK\", \"*\", 2.8, \"+\", 150]]","icon_filename":"skill_icon_0005_5_8.png"},{"pk":999,"com2us_id":2611,"name":"Revive","description":"Revives a dead ally with 40% HP and grants immunity for 1 turn. Grants Soul Protection for 3 turns if this skill is used on an alive ally. In addition, decreases the skill cooldown time of [Revive] by 2 turns whenever an ally is defeated.","slot":3,"cooltime":7,"hits":0,"passive":false,"aoe":false,"max_level":3,"level_progress_description":"Cooltime Turn -1\nCooltime Turn -1","effect":[{"name":"Immunity","is_buff":true,"description":"The target will gain immunity against all harmful effects.","icon_filename":"buff_immune.png"},{"name":"Reduce Cooltime","is_buff":true,"description":"Reduces cool down counter of skills by 1 or more","icon_filename":""},{"name":"Revive","is_buff":true,"description":"Revive a dead ally","icon_filename":""},{"name":"Soul Protection","is_buff":true,"description":"The target will revive with 30% HP when defeated.","icon_filename":"buff_soul_protect.png"}],"multiplier_formula":"0.4*{Target MAX HP} (Fixed)","multiplier_formula_raw":"[[\"TARGET_TOT_HP\", \"*\", 0.4, \"FIXED\"]]","icon_filename":"skill_icon_0005_0_9.png"}],"leader_skill":null,"homunculus_skills":[],"base_hp":1110,"base_attack":92,"base_defense":74,"speed":92,"crit_rate":30,"crit_damage":50,"resistance":15,"accuracy":0,"max_lvl_hp":6090,"max_lvl_attack":505,"max_lvl_defense":406,"awakens_from":null,"awakens_to":null,"awaken_mats_fire_low":0,"awaken_mats_fire_mid":0,"awaken_mats_fire_high":0,"awaken_mats_water_low":0,"awaken_mats_water_mid":0,"awaken_mats_water_high":0,"awaken_mats_wind_low":0,"awaken_mats_wind_mid":0,"awaken_mats_wind_high":0,"awaken_mats_light_low":0,"awaken_mats_light_mid":0,"awaken_mats_light_high":0,"awaken_mats_dark_low":0,"awaken_mats_dark_mid":0,"awaken_mats_dark_high":0,"awaken_mats_magic_low":0,"awaken_mats_magic_mid":0,"awaken_mats_magic_high":0,"source":[],"fusion_food":false,"homunculus":false}