{"url":"https://swarfarm.com/api/bestiary/1385?format=json","pk":1385,"com2us_id":47202,"name":"Pixie 2A","image_filename":"unit_icon_0051_1_1.png","element":"Fire","archetype":"none","base_stars":1,"natural_stars":1,"obtainable":false,"can_awaken":false,"is_awakened":false,"awaken_bonus":"","skills":[{"pk":2173,"com2us_id":1367,"name":"Spirit Ball","description":"Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit and inflicting Continuous Damage for 2 turns each.","slot":1,"cooltime":null,"hits":1,"passive":false,"aoe":false,"max_level":3,"level_progress_description":"Damage +10%\nEffect Rate +10%","effect":[{"name":"Continuous DMG","is_buff":false,"description":"The target's HP will be damaged by 5% of the MAX HP whenever the target's turn returns. (Ignores Defense)","icon_filename":"debuff_dot.png"},{"name":"Increase Glancing Hit Chance","is_buff":false,"description":"The chance of landing a glancing hit will be increased by 50%. Glancing Hits will decrease the damage by 30% and if the attacker has attribute disadvantage, damage will be decreased additionally by 16%.","icon_filename":"debuff_glancing_hit.png"}],"multiplier_formula":"4.4*{ATK}","multiplier_formula_raw":"[[\"ATK\", \"*\", 4.4]]","icon_filename":"skill_icon_0018_2_4.png"},{"pk":2163,"com2us_id":1357,"name":"Ignite","description":"Attacks the enemy with a burning flame, inflicting Continuous Damage for 3 turns.","slot":2,"cooltime":2,"hits":1,"passive":false,"aoe":false,"max_level":3,"level_progress_description":"Damage +10%\nDamage +15%","effect":[{"name":"Continuous DMG","is_buff":false,"description":"The target's HP will be damaged by 5% of the MAX HP whenever the target's turn returns. (Ignores Defense)","icon_filename":"debuff_dot.png"}],"multiplier_formula":"5.6*{ATK}","multiplier_formula_raw":"[[\"ATK\", \"*\", 5.6]]","icon_filename":"skill_icon_0000_4_3.png"},{"pk":2168,"com2us_id":1362,"name":"Incinerate","description":"Attacks all enemies to inflict damage. In addition, blows up the Continuous Damage granted on each target to inflict damage that's equivalent to the target's Continuous Damage.","slot":3,"cooltime":3,"hits":1,"passive":false,"aoe":false,"max_level":3,"level_progress_description":"Damage +10%\nDamage +15%","effect":[{"name":"Detonate Continuous Damage","is_buff":false,"description":"Immediately apply the remaining Continuous Damage, consuming the effect","icon_filename":""}],"multiplier_formula":"4.2*{ATK}","multiplier_formula_raw":"[[\"ATK\", \"*\", 4.2]]","icon_filename":"skill_icon_0018_9_4.png"}],"leader_skill":null,"homunculus_skills":[],"base_hp":1200,"base_attack":80,"base_defense":80,"speed":100,"crit_rate":15,"crit_damage":50,"resistance":15,"accuracy":30,"max_lvl_hp":6585,"max_lvl_attack":439,"max_lvl_defense":439,"awakens_from":null,"awakens_to":null,"awaken_mats_fire_low":0,"awaken_mats_fire_mid":0,"awaken_mats_fire_high":0,"awaken_mats_water_low":0,"awaken_mats_water_mid":0,"awaken_mats_water_high":0,"awaken_mats_wind_low":0,"awaken_mats_wind_mid":0,"awaken_mats_wind_high":0,"awaken_mats_light_low":0,"awaken_mats_light_mid":0,"awaken_mats_light_high":0,"awaken_mats_dark_low":0,"awaken_mats_dark_mid":0,"awaken_mats_dark_high":0,"awaken_mats_magic_low":0,"awaken_mats_magic_mid":0,"awaken_mats_magic_high":0,"source":[],"fusion_food":false,"homunculus":false}