GET /api/v2/skills/?format=api&ordering=-slot&page=50
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 4979,
    "next": null,
    "previous": "https://swarfarm.com/api/v2/skills/?format=api&ordering=-slot&page=49",
    "results": [
        {
            "id": 2901,
            "com2us_id": 106014,
            "name": "Soul Clone (Passive)",
            "description": "Clones the souls of the enemy with high Attack Power and the enemy with high Defense to create two illusions. The boss' Attack Power will be increased greatly if you fail to defeat the illusions within 20 turns. [Soul Clone] is activated at the end of phase 1 and phase 2 of Dimension Predator. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_5_8.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2902,
            "com2us_id": 106015,
            "name": "Soul Clone (Passive)",
            "description": "Clones the souls of the enemy with high Attack Power and the enemy with high Defense to create two illusions. The boss' Attack Power will be increased greatly if you fail to defeat the illusions within 20 turns. [Soul Clone] is activated at the end of phase 1 and phase 2 of Dimension Predator. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_1_6.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2923,
            "com2us_id": 106036,
            "name": "Widespread (Passive)",
            "description": "Increases the Attack Power greatly. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_8_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2924,
            "com2us_id": 106037,
            "name": "Widespread (Passive)",
            "description": "Increases the Attack Power greatly. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_9_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2925,
            "com2us_id": 106038,
            "name": "Widespread (Passive)",
            "description": "Increases the Attack Power greatly. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_7_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2926,
            "com2us_id": 106039,
            "name": "Widespread (Passive)",
            "description": "Increases the Attack Power greatly. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_6_3.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2927,
            "com2us_id": 106040,
            "name": "Widespread (Passive)",
            "description": "Increases the Attack Power greatly. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_2_1.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2948,
            "com2us_id": 107021,
            "name": "Indomitable Soul",
            "description": "The Defense increases as the HP gets lower. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_0_4.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2949,
            "com2us_id": 107022,
            "name": "Indomitable Soul",
            "description": "The Defense increases as the HP gets lower. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_4_6.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2950,
            "com2us_id": 107023,
            "name": "Indomitable Soul",
            "description": "The Defense increases as the HP gets lower. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_6_8.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2951,
            "com2us_id": 107024,
            "name": "Fighting Blood",
            "description": "The Attack Power increases as the HP gets lower. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_5_2.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 2952,
            "com2us_id": 107025,
            "name": "Fighting Blood",
            "description": "The Attack Power increases as the HP gets lower. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0021_1_0.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3048,
            "com2us_id": 104305,
            "name": "Unity of Khalderun (Passive)",
            "description": "The Ancient Guardian and the minions increase the [Aura of Death] of the enemy proportional to the damage their attack inflicts. The defeated target cannot be revived during the battle. In addition, the HP recovery amount of the enemy will be decreased by 25% per alive minion. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0025_2_1.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3224,
            "com2us_id": 9616,
            "name": "skill_9616",
            "description": "none",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0026_5_1.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3225,
            "com2us_id": 9617,
            "name": "skill_9617",
            "description": "none",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0026_5_2.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3226,
            "com2us_id": 9618,
            "name": "skill_9618",
            "description": "none",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0026_5_3.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3227,
            "com2us_id": 9619,
            "name": "skill_9619",
            "description": "none",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0026_5_4.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3228,
            "com2us_id": 9620,
            "name": "skill_9620",
            "description": "none",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0026_5_5.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3304,
            "com2us_id": 104405,
            "name": "Unity of Sacreon (Passive)",
            "description": "At the start of Phases 2 and 3, the Ancient Guardian changes its attribute to gain an advantage over the Monster that dealt the most damage to the Guardian and its minions. The Ancient Guardian and its minions deal 100% increased damage to enemies with disadvantageous attributes and take 20% less damage from them. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0027_3_2.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3525,
            "com2us_id": 107521,
            "name": "skill_107521",
            "description": "none",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0027_9_3.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3531,
            "com2us_id": 108002,
            "name": "Dragon Time (Passive)",
            "description": "The Attack Bar changing skill effect of all enemies and bosses is not activated. In addition, damage taken from attacks in proportion to HP is reduced. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_2_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3535,
            "com2us_id": 108006,
            "name": "Dragon Extermination (Passive)",
            "description": "Gains a turn instantly when an enemy is defeated. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_3_3.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3536,
            "com2us_id": 108007,
            "name": "Dragon Veil (Passive)",
            "description": "Perfectly offsets the incoming damage up to 8th attack of the enemy every turn. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_3_4.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3537,
            "com2us_id": 108008,
            "name": "Dragon Bleeding (Passive)",
            "description": "Inflicts 2 Continuous Damage for 2 turns whenever the boss attacks the enemy. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_3_5.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3538,
            "com2us_id": 108009,
            "name": "Dragon Incineration (Passive)",
            "description": "Explodes Continuous Damage granted on each target to deal the corresponding damage when the boss attacks the enemy. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_3_6.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3539,
            "com2us_id": 108010,
            "name": "Dragon Assault (Passive)",
            "description": "Attacks the enemy and increases its Attack Power for 1 turn. If the boss has beneficial effects, the boss' attack will always land as a Critical Hit. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_3_7.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3540,
            "com2us_id": 108011,
            "name": "Dragon Scales (Passive)",
            "description": "Increases your Defense for 2 turns whenever you are granted with a harmful effect, and any harmful effect that was once applied to you cannot be reapplied in the same battle. Additionally, if you are inflicted again with the same harmful effect (excluding inability effects), reflects the harmful effect back to the caster and recovers your HP% by 5%. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 0,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [
                {
                    "effect": {
                        "id": 2,
                        "url": "https://swarfarm.com/api/v2/skill-effects/2/?format=api",
                        "name": "Increase DEF",
                        "is_buff": true,
                        "type": "Buff",
                        "description": "The target's defense will be increased by 70%.",
                        "icon_filename": "buff_defence_up.png"
                    },
                    "aoe": false,
                    "single_target": false,
                    "self_effect": true,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 2,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": ""
                },
                {
                    "effect": {
                        "id": 115,
                        "url": "https://swarfarm.com/api/v2/skill-effects/115/?format=api",
                        "name": "Prevent Harmful Effect Reapply",
                        "is_buff": false,
                        "type": "Neutral",
                        "description": "Any harmful effect that was once applied cannot be reapplied in the same battle.",
                        "icon_filename": ""
                    },
                    "aoe": false,
                    "single_target": false,
                    "self_effect": true,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": null,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": ""
                },
                {
                    "effect": {
                        "id": 98,
                        "url": "https://swarfarm.com/api/v2/skill-effects/98/?format=api",
                        "name": "Reflect Harmful Effect",
                        "is_buff": true,
                        "type": "Buff",
                        "description": "Reflects harmful effects granted on the Monster excluding inability effects.",
                        "icon_filename": "buff_magic_reflect.png"
                    },
                    "aoe": false,
                    "single_target": false,
                    "self_effect": true,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": null,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": "Back to caster"
                },
                {
                    "effect": {
                        "id": 35,
                        "url": "https://swarfarm.com/api/v2/skill-effects/35/?format=api",
                        "name": "Heal",
                        "is_buff": true,
                        "type": "Neutral",
                        "description": "Increases ally's HP",
                        "icon_filename": ""
                    },
                    "aoe": false,
                    "single_target": false,
                    "self_effect": true,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 5,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": "If you reflect a harmful effect back to the caster"
                }
            ],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_3_8.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3541,
            "com2us_id": 108012,
            "name": "Dragon Guardian (Passive)",
            "description": "Grants itself with Endure effect for 1 turn when it takes damage that may cause death. [Automatic Effect]",
            "slot": -1,
            "cooltime": 3,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_3_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3542,
            "com2us_id": 108013,
            "name": "Dragon Energy (Passive)",
            "description": "Recovers the boss' HP by 5% whenever it's attacked by an enemy. The exceeded recovery amount is changed into the shield that lasts for 3 turns. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_4_0.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3543,
            "com2us_id": 108014,
            "name": "Dragon Sentence (Passive)",
            "description": "Creates a bomb that detonates after 3 turns on the target whenever the enemy gains the 4th turn. This effect ignores immunity and can't be resisted. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_4_1.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3544,
            "com2us_id": 108015,
            "name": "Dragon Annihilation (Passive)",
            "description": "Increases damage by 10% for each harmful effect on the enemy. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_4_2.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3545,
            "com2us_id": 108016,
            "name": "Dragon Violence (Passive)",
            "description": "Instantly counterattacks the enemy with [Scratch] whenever you're attacked 15 times by the enemy. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_4_3.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3546,
            "com2us_id": 108017,
            "name": "Dragon Ruin (Passive)",
            "description": "Decreases the duration of beneficial effects on the enemy by 1 turn with a 50% chance when the boss attacks the enemy. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_4_4.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3548,
            "com2us_id": 109002,
            "name": "Dragon Time (Passive)",
            "description": "The Attack Bar changing skill effect of all enemies and bosses is not activated. In addition, damage taken from attacks in proportion to HP is reduced. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0029_4_6.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3646,
            "com2us_id": 109122,
            "name": "Boiling Rage (Passive)",
            "description": "Increases the amount of additional damage by 50% whenever the boss attacks on its turn. This effect can be increased up to 200%. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0030_3_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3667,
            "com2us_id": 109144,
            "name": "Boiling Rage (Passive)",
            "description": "Executes the enemy if its remaining HP is at 10% or lower after attacking. This attack ignores all effects that resist death. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0030_3_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3843,
            "com2us_id": 1000405,
            "name": "Soul Barrier(Passive)",
            "description": "Each turn, a barrier that nullifies attacks 7 times is generated. When attacked without the barrier, the MAX HP decreases by 30% of the incoming damage. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 0,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0012_4_4.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3844,
            "com2us_id": 1000406,
            "name": "Imprisoned Soul Barrier (Passive)",
            "description": "Each turn, a barrier that nullifies attacks 3 times is generated. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0012_4_4.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 3875,
            "com2us_id": 11621,
            "name": "skill_11621",
            "description": "프랑켄 비각, 각성 (빛) 3스킬 연계기",
            "slot": -1,
            "cooltime": 4,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 4,
            "upgrades": [
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                },
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                },
                {
                    "effect": "Cooltime Turn -{0}",
                    "amount": 1
                }
            ],
            "effects": [],
            "multiplier_formula": "1.6*{DEF}",
            "multiplier_formula_raw": "[[\"DEF\", \"*\", 1.6]]",
            "scales_with": [
                "DEF"
            ],
            "icon_filename": "skill_icon_0013_5_3.png",
            "used_on": [],
            "level_progress_description": [
                "Damage +10%",
                "Damage +10%",
                "Cooltime Turn -1"
            ],
            "other_skill": 3876
        },
        {
            "id": 3876,
            "com2us_id": 11622,
            "name": "skill_11622",
            "description": "프랑켄 비각, 각성 (빛) 3스킬 연계기",
            "slot": -1,
            "cooltime": 4,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 4,
            "upgrades": [
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                },
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                },
                {
                    "effect": "Cooltime Turn -{0}",
                    "amount": 1
                }
            ],
            "effects": [],
            "multiplier_formula": "1.6*{DEF}",
            "multiplier_formula_raw": "[[\"DEF\", \"*\", 1.6]]",
            "scales_with": [
                "DEF"
            ],
            "icon_filename": "skill_icon_0013_5_3.png",
            "used_on": [],
            "level_progress_description": [
                "Damage +10%",
                "Damage +10%",
                "Cooltime Turn -1"
            ],
            "other_skill": 3875
        },
        {
            "id": 3897,
            "com2us_id": 11671,
            "name": "skill_11671",
            "description": "프랑켄 2차각성 (빛) 3스킬 연계기",
            "slot": -1,
            "cooltime": 3,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 2,
            "upgrades": [
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                }
            ],
            "effects": [],
            "multiplier_formula": "1.75*{DEF}",
            "multiplier_formula_raw": "[[\"DEF\", \"*\", 1.75]]",
            "scales_with": [
                "DEF"
            ],
            "icon_filename": "skill_icon_0031_9_9.png",
            "used_on": [],
            "level_progress_description": [
                "Damage +10%"
            ],
            "other_skill": 3898
        },
        {
            "id": 3898,
            "com2us_id": 11672,
            "name": "skill_11672",
            "description": "프랑켄 2차각성 (빛) 3스킬 연계기",
            "slot": -1,
            "cooltime": 3,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 2,
            "upgrades": [
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                }
            ],
            "effects": [],
            "multiplier_formula": "1.75*{DEF}",
            "multiplier_formula_raw": "[[\"DEF\", \"*\", 1.75]]",
            "scales_with": [
                "DEF"
            ],
            "icon_filename": "skill_icon_0031_9_9.png",
            "used_on": [],
            "level_progress_description": [
                "Damage +10%"
            ],
            "other_skill": 3897
        },
        {
            "id": 3919,
            "com2us_id": 11693,
            "name": "skill_11693",
            "description": "프랑켄 2차각성 보스(빛) 3스킬 연계기",
            "slot": -1,
            "cooltime": 3,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 2,
            "upgrades": [
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                }
            ],
            "effects": [],
            "multiplier_formula": "1.75*{DEF}",
            "multiplier_formula_raw": "[[\"DEF\", \"*\", 1.75]]",
            "scales_with": [
                "DEF"
            ],
            "icon_filename": "skill_icon_0031_9_9.png",
            "used_on": [],
            "level_progress_description": [
                "Damage +10%"
            ],
            "other_skill": 3920
        },
        {
            "id": 3920,
            "com2us_id": 11694,
            "name": "skill_11694",
            "description": "프랑켄 2차각성 보스(빛) 3스킬 연계기",
            "slot": -1,
            "cooltime": 3,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 2,
            "upgrades": [
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                }
            ],
            "effects": [],
            "multiplier_formula": "1.75*{DEF}",
            "multiplier_formula_raw": "[[\"DEF\", \"*\", 1.75]]",
            "scales_with": [
                "DEF"
            ],
            "icon_filename": "skill_icon_0031_9_9.png",
            "used_on": [],
            "level_progress_description": [
                "Damage +10%"
            ],
            "other_skill": 3919
        },
        {
            "id": 3963,
            "com2us_id": 109209,
            "name": "Dimensional Power - Wrath",
            "description": "Increases the boss' Attack Power by 100%.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0032_4_3.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4148,
            "com2us_id": 103808,
            "name": "Dance of Sword",
            "description": "Attacks all enemies to inflict Continuous Damage for 2 turns with a 30% chance and decreases their Attack Bar by 30% each with a 30% chance. This attack cannot be counterattacked.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "2.0*{ATK}",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 2.0]]",
            "scales_with": [
                "ATK"
            ],
            "icon_filename": "skill_icon_0033_1_6.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": 4149
        },
        {
            "id": 4149,
            "com2us_id": 103809,
            "name": "Dance of Sword",
            "description": "Attacks all enemies to inflict Continuous Damage for 2 turns with a 30% chance and decreases their Attack Bar by 30% each with a 30% chance. This attack cannot be counterattacked.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "2.0*{ATK}",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 2.0]]",
            "scales_with": [
                "ATK"
            ],
            "icon_filename": "skill_icon_0033_1_6.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": 4148
        },
        {
            "id": 4280,
            "com2us_id": 105221,
            "name": "Incarnation of Desire (Passive)",
            "description": "Gains immunity against Attack Bar reduction and Glancing Hit chance increasing effect, and weakens the damage proportional to HP. Boss attacks cannot be reflected. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0032_8_1.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4281,
            "com2us_id": 105222,
            "name": "Incarnation of Desire (Passive)",
            "description": "Gains immunity against Attack Bar reduction and Glancing Hit chance increasing effect, and weakens the damage proportional to HP. Boss attacks cannot be reflected. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0032_8_1.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4282,
            "com2us_id": 105223,
            "name": "Incarnation of Desire (Passive)",
            "description": "Gains immunity against Attack Bar reduction and Glancing Hit chance increasing effect, and weakens the damage proportional to HP. Boss attacks cannot be reflected. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0032_8_1.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4283,
            "com2us_id": 105224,
            "name": "Incarnation of Desire (Passive)",
            "description": "Gains immunity against Attack Bar reduction and Glancing Hit chance increasing effect, and weakens the damage proportional to HP. Boss attacks cannot be reflected. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0032_8_1.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4284,
            "com2us_id": 105225,
            "name": "Incarnation of Desire (Passive)",
            "description": "Gains immunity against Attack Bar reduction and Glancing Hit chance increasing effect, and weakens the damage proportional to HP. Boss attacks cannot be reflected. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0032_8_1.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4290,
            "com2us_id": 113006,
            "name": "skill_113006",
            "description": "임시2",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0034_4_0.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4291,
            "com2us_id": 113007,
            "name": "skill_113007",
            "description": "임시3",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0034_4_0.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4313,
            "com2us_id": 1000113,
            "name": "Enhanced Trail's Bond",
            "description": "Becomes immune to cooldown increasing skills.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0007_8_8.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4314,
            "com2us_id": 1000114,
            "name": "Enhanced Trail's Bond",
            "description": "Decreases the cooldown of the Boss Monster, and becomes immune to cooldown increasing skills.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0007_8_8.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4315,
            "com2us_id": 1000115,
            "name": "Enhanced Trail's Bond",
            "description": "Decreases the cooldown of the Boss Monster, and becomes immune to cooldown increasing skills.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0007_8_8.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4425,
            "com2us_id": 100909,
            "name": "The Incarnation Within (Passive)",
            "description": "none",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "15.0000000000000 (Fixed)",
            "multiplier_formula_raw": "[[15.0, \"FIXED\"]]",
            "scales_with": [],
            "icon_filename": "skill_icon_0010_2_8.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4439,
            "com2us_id": 103020,
            "name": "skill_103020",
            "description": "none",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0016_6_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4440,
            "com2us_id": 103021,
            "name": "skill_103021",
            "description": "none",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0016_6_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4574,
            "com2us_id": 21016,
            "name": "Final Rest Spell",
            "description": "Attacks the enemy target to remove all beneficial effects and stuns the target for 1 turn. This attack will deal more damage according to your MAX HP. When used on the spot of a dead enemy, that enemy cannot be revived during battle, deals damage proportionate to the dead target's MAX HP to all other enemies and stuns them for 1 turn with a 70% chance.",
            "slot": -1,
            "cooltime": 4,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 4,
            "upgrades": [
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                },
                {
                    "effect": "Damage +{0}%",
                    "amount": 15
                },
                {
                    "effect": "Cooltime Turn -{0}",
                    "amount": 1
                }
            ],
            "effects": [
                {
                    "effect": {
                        "id": 37,
                        "url": "https://swarfarm.com/api/v2/skill-effects/37/?format=api",
                        "name": "Remove Buff",
                        "is_buff": false,
                        "type": "Neutral",
                        "description": "Removes one or more beneficial effects from target monster(s)",
                        "icon_filename": ""
                    },
                    "aoe": false,
                    "single_target": true,
                    "self_effect": false,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 0,
                    "all": true,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": ""
                },
                {
                    "effect": {
                        "id": 28,
                        "url": "https://swarfarm.com/api/v2/skill-effects/28/?format=api",
                        "name": "Stun",
                        "is_buff": false,
                        "type": "Debuff",
                        "description": "The target will be stunned and won't be able to attack.",
                        "icon_filename": "debuff_stun.png"
                    },
                    "aoe": false,
                    "single_target": true,
                    "self_effect": false,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 1,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": ""
                },
                {
                    "effect": {
                        "id": 48,
                        "url": "https://swarfarm.com/api/v2/skill-effects/48/?format=api",
                        "name": "Anti-Revive",
                        "is_buff": false,
                        "type": "Neutral",
                        "description": "Prevents an enemy from being resurrected after being killed.",
                        "icon_filename": ""
                    },
                    "aoe": false,
                    "single_target": true,
                    "self_effect": false,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 0,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": "When used on the spot of a dead enemy"
                },
                {
                    "effect": {
                        "id": 28,
                        "url": "https://swarfarm.com/api/v2/skill-effects/28/?format=api",
                        "name": "Stun",
                        "is_buff": false,
                        "type": "Debuff",
                        "description": "The target will be stunned and won't be able to attack.",
                        "icon_filename": "debuff_stun.png"
                    },
                    "aoe": true,
                    "single_target": false,
                    "self_effect": false,
                    "chance": 70,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 1,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": "When used on the spot of a dead enemy"
                }
            ],
            "multiplier_formula": "{ATK}",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 1.0]]",
            "scales_with": [
                "ATK"
            ],
            "icon_filename": "skill_icon_0037_5_9.png",
            "used_on": [],
            "level_progress_description": [
                "Damage +10%",
                "Damage +15%",
                "Cooltime Turn -1"
            ],
            "other_skill": null
        },
        {
            "id": 4575,
            "com2us_id": 21017,
            "name": "Final Rest Spell",
            "description": "Attacks the enemy target to remove all beneficial effects and stuns the target for 1 turn. This attack will deal more damage according to your MAX HP. When used on the spot of a dead enemy, that enemy cannot be revived during battle, deals damage proportionate to the dead target's MAX HP to all other enemies and stuns them for 1 turn with a 70% chance.",
            "slot": -1,
            "cooltime": 4,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 4,
            "upgrades": [
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                },
                {
                    "effect": "Damage +{0}%",
                    "amount": 15
                },
                {
                    "effect": "Cooltime Turn -{0}",
                    "amount": 1
                }
            ],
            "effects": [
                {
                    "effect": {
                        "id": 37,
                        "url": "https://swarfarm.com/api/v2/skill-effects/37/?format=api",
                        "name": "Remove Buff",
                        "is_buff": false,
                        "type": "Neutral",
                        "description": "Removes one or more beneficial effects from target monster(s)",
                        "icon_filename": ""
                    },
                    "aoe": false,
                    "single_target": true,
                    "self_effect": false,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 0,
                    "all": true,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": ""
                },
                {
                    "effect": {
                        "id": 28,
                        "url": "https://swarfarm.com/api/v2/skill-effects/28/?format=api",
                        "name": "Stun",
                        "is_buff": false,
                        "type": "Debuff",
                        "description": "The target will be stunned and won't be able to attack.",
                        "icon_filename": "debuff_stun.png"
                    },
                    "aoe": false,
                    "single_target": true,
                    "self_effect": false,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 1,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": ""
                },
                {
                    "effect": {
                        "id": 48,
                        "url": "https://swarfarm.com/api/v2/skill-effects/48/?format=api",
                        "name": "Anti-Revive",
                        "is_buff": false,
                        "type": "Neutral",
                        "description": "Prevents an enemy from being resurrected after being killed.",
                        "icon_filename": ""
                    },
                    "aoe": false,
                    "single_target": true,
                    "self_effect": false,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 0,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": "When used on the spot of a dead enemy"
                },
                {
                    "effect": {
                        "id": 28,
                        "url": "https://swarfarm.com/api/v2/skill-effects/28/?format=api",
                        "name": "Stun",
                        "is_buff": false,
                        "type": "Debuff",
                        "description": "The target will be stunned and won't be able to attack.",
                        "icon_filename": "debuff_stun.png"
                    },
                    "aoe": true,
                    "single_target": false,
                    "self_effect": false,
                    "chance": 70,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 1,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": "When used on the spot of a dead enemy"
                }
            ],
            "multiplier_formula": "{ATK}",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 1.0]]",
            "scales_with": [
                "ATK"
            ],
            "icon_filename": "skill_icon_0037_6_0.png",
            "used_on": [],
            "level_progress_description": [
                "Damage +10%",
                "Damage +15%",
                "Cooltime Turn -1"
            ],
            "other_skill": null
        },
        {
            "id": 4576,
            "com2us_id": 21018,
            "name": "Final Rest Spell",
            "description": "Attacks the enemy target to remove all beneficial effects and stuns the target for 1 turn. This attack will deal more damage according to your MAX HP. When used on the spot of a dead enemy, that enemy cannot be revived during battle, deals damage proportionate to the dead target's MAX HP to all other enemies and stuns them for 1 turn with a 70% chance.",
            "slot": -1,
            "cooltime": 4,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 4,
            "upgrades": [
                {
                    "effect": "Damage +{0}%",
                    "amount": 10
                },
                {
                    "effect": "Damage +{0}%",
                    "amount": 15
                },
                {
                    "effect": "Cooltime Turn -{0}",
                    "amount": 1
                }
            ],
            "effects": [
                {
                    "effect": {
                        "id": 37,
                        "url": "https://swarfarm.com/api/v2/skill-effects/37/?format=api",
                        "name": "Remove Buff",
                        "is_buff": false,
                        "type": "Neutral",
                        "description": "Removes one or more beneficial effects from target monster(s)",
                        "icon_filename": ""
                    },
                    "aoe": false,
                    "single_target": true,
                    "self_effect": false,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 0,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": ""
                },
                {
                    "effect": {
                        "id": 28,
                        "url": "https://swarfarm.com/api/v2/skill-effects/28/?format=api",
                        "name": "Stun",
                        "is_buff": false,
                        "type": "Debuff",
                        "description": "The target will be stunned and won't be able to attack.",
                        "icon_filename": "debuff_stun.png"
                    },
                    "aoe": false,
                    "single_target": true,
                    "self_effect": false,
                    "chance": 50,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 1,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": ""
                },
                {
                    "effect": {
                        "id": 48,
                        "url": "https://swarfarm.com/api/v2/skill-effects/48/?format=api",
                        "name": "Anti-Revive",
                        "is_buff": false,
                        "type": "Neutral",
                        "description": "Prevents an enemy from being resurrected after being killed.",
                        "icon_filename": ""
                    },
                    "aoe": false,
                    "single_target": true,
                    "self_effect": false,
                    "chance": 100,
                    "on_crit": false,
                    "on_death": false,
                    "random": false,
                    "quantity": 0,
                    "all": false,
                    "self_hp": false,
                    "target_hp": false,
                    "damage": false,
                    "note": "When used on the spot of a dead enemy"
                }
            ],
            "multiplier_formula": "{ATK}",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 1.0]]",
            "scales_with": [
                "ATK"
            ],
            "icon_filename": "skill_icon_0037_6_1.png",
            "used_on": [],
            "level_progress_description": [
                "Damage +10%",
                "Damage +15%",
                "Cooltime Turn -1"
            ],
            "other_skill": null
        },
        {
            "id": 4821,
            "com2us_id": 101636,
            "name": "Carnage",
            "description": "When the boss eliminates an entire team of Monsters, the boss's attack speed will increase and will start attacking all of the nearby enemies.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "1.2*{ATK}",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 1.2]]",
            "scales_with": [
                "ATK"
            ],
            "icon_filename": "skill_icon_0038_0_2.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4822,
            "com2us_id": 101637,
            "name": "Destroyer's Revenge(Passive)",
            "description": "Increases the damage of the next attack in proportion to the number of turns enemies gain. The attack won't land as a Glancing Hit, and the damage boost resets after the attack.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0038_0_3.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4823,
            "com2us_id": 101638,
            "name": "Ruler of Chaos(Passive)",
            "description": "The 3 heads of the boss will share the Attack Bar at the start of the battle using its chaotic strength. Also, the boss will mitigate HP proportionate damage it receives by sharing a single HP among the 3 heads.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0038_0_4.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4834,
            "com2us_id": 101656,
            "name": "Carnage",
            "description": "When the boss eliminates an entire team of Monsters, the boss's attack speed will increase and will start attacking all of the nearby enemies.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "1.2*{ATK}",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 1.2]]",
            "scales_with": [
                "ATK"
            ],
            "icon_filename": "skill_icon_0038_0_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4835,
            "com2us_id": 101657,
            "name": "Destroyer's Revenge(Passive)",
            "description": "Increases the damage of the next attack in proportion to the number of turns enemies gain. The attack won't land as a Glancing Hit, and the damage boost resets after the attack.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0038_1_0.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4836,
            "com2us_id": 101658,
            "name": "Ruler of Chaos(Passive)",
            "description": "The 3 heads of the boss will share the Attack Bar at the start of the battle using its chaotic strength. Also, the boss will mitigate HP proportionate damage it receives by sharing a single HP among the 3 heads.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0038_1_1.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4847,
            "com2us_id": 101676,
            "name": "Carnage",
            "description": "When the boss eliminates an entire team of Monsters, the boss's attack speed will increase and will start attacking all of the nearby enemies.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "1.2*{ATK}",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 1.2]]",
            "scales_with": [
                "ATK"
            ],
            "icon_filename": "skill_icon_0038_1_6.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4848,
            "com2us_id": 101677,
            "name": "Destroyer's Revenge(Passive)",
            "description": "Increases the damage of the next attack in proportion to the number of turns enemies gain. The attack won't land as a Glancing Hit, and the damage boost resets after the attack.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0038_1_7.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4849,
            "com2us_id": 101678,
            "name": "Ruler of Chaos(Passive)",
            "description": "The 3 heads of the boss will share the Attack Bar at the start of the battle using its chaotic strength. Also, the boss will mitigate HP proportionate damage it receives by sharing a single HP among the 3 heads.",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0038_1_8.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4867,
            "com2us_id": 1000202,
            "name": "Almighty",
            "description": "Removes all harmful effects and permanently increases the Attack Power, Defense, and Attack Speed in proportion to the number of harmful effects removed. In addition, decreases the chances of receiving Critical Hits by 1% for each harmful effect removed, up to 15%. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0007_9_8.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4909,
            "com2us_id": 160001,
            "name": "Origin of Chaos (Passive)",
            "description": "The boss is immune to Continuous Damage and effects related to the Attack Bar. It takes less damage from attacks that deal damage in proportion to the enemy's MAX HP and attacks not performed during the Monster's turn. The boss takes a turn whenever the enemies take 4 turns, and takes turns more frequently if there are fewer enemies. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0040_5_5.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4910,
            "com2us_id": 160002,
            "name": "Chaos Force (Passive)",
            "description": "Gains 1 stack of [Chaos Force] whenever the boss is hit. The damage dealt to the boss decreases by 1% per stack. The stack count resets when the boss is defeated or when Annihilation Phase ends. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0040_5_6.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4988,
            "com2us_id": 161001,
            "name": "Origin of Chaos (Passive)",
            "description": "The boss is immune to Continuous Damage and effects related to the Attack Bar. It takes less damage from attacks that deal damage in proportion to the enemy's MAX HP and attacks not performed during the Monster's turn. The boss takes a turn whenever the enemies take 4 turns, and takes turns more frequently if there are fewer enemies. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0040_6_9.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 4989,
            "com2us_id": 161002,
            "name": "Chaos Force (Passive)",
            "description": "Gains 1 stack of [Chaos Force] whenever the boss is hit. The damage dealt to the boss decreases by 1% per stack. The stack count resets when the boss is defeated or when Annihilation Phase ends. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0040_7_0.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 5019,
            "com2us_id": 162001,
            "name": "Origin of Chaos (Passive)",
            "description": "The boss is immune to Continuous Damage and effects related to the Attack Bar. It takes less damage from attacks that deal damage in proportion to the enemy's MAX HP and attacks not performed during the Monster's turn. The boss takes a turn whenever the enemies take 4 turns, and takes turns more frequently if there are fewer enemies. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0040_8_3.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        },
        {
            "id": 5020,
            "com2us_id": 162002,
            "name": "Chaos Force (Passive)",
            "description": "Gains 1 stack of [Chaos Force] whenever the boss is hit. The damage dealt to the boss decreases by 1% per stack. The stack count resets when the boss is defeated or when Annihilation Phase ends. [Automatic Effect]",
            "slot": -1,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "random": false,
            "max_level": 1,
            "upgrades": [],
            "effects": [],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "scales_with": [],
            "icon_filename": "skill_icon_0040_8_4.png",
            "used_on": [],
            "level_progress_description": [],
            "other_skill": null
        }
    ]
}