HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept
{
"url": "https://swarfarm.com/api/bestiary/1023",
"pk": 1023,
"com2us_id": 21401,
"name": "Harp Magician",
"image_filename": "unit_icon_0043_0_1.png",
"element": "Water",
"archetype": "Support",
"base_stars": 4,
"natural_stars": 4,
"obtainable": true,
"can_awaken": true,
"is_awakened": false,
"awaken_bonus": "Increases Accuracy by 25%",
"skills": [
{
"pk": 1639,
"com2us_id": 12201,
"name": "Tempting Dream",
"description": "Attacks the enemy target to put the enemy to sleep for 1 turn with a 10% chance and absorb the Attack Bar by 15% with a 30% chance. The damage increases accordingly to your Attack Speed.",
"slot": 1,
"cooltime": null,
"hits": 1,
"passive": false,
"aoe": false,
"max_level": 7,
"level_progress_description": "Damage +5%\nEffect Rate +5%\nDamage +5%\nEffect Rate +5%\nDamage +10%\nEffect Rate +10%",
"effect": [
{
"name": "Absorb ATB",
"is_buff": true,
"description": "Steal ATB from the enemy and add it to yourself",
"icon_filename": ""
},
{
"name": "Sleep",
"is_buff": false,
"description": "The target will be put to sleep and won't be able to attack. The sleeping target wakes up when attacked or damaged. In addition, you won't receive glancing Hits when you are attacked.",
"icon_filename": "debuff_sleep.png"
}
],
"multiplier_formula": "{ATK}*({SPD} + 60)/50",
"multiplier_formula_raw": "[[\"ATK\", \"*\", 1.0], [\"*\"], [\"ATTACK_SPEED\", \"+\", 60], [\"/\"], [50]]",
"icon_filename": "skill_icon_0014_8_9.png"
},
{
"pk": 1644,
"com2us_id": 12206,
"name": "Nightmare Melody",
"description": "Puts all enemies to sleep for 1 turn with a 60% chance and inflicts 2 Continuous Damage for 2 turns with a 60% chance. Blocks enemies that are already asleep from removing harmful effects for 1 turn.",
"slot": 2,
"cooltime": 4,
"hits": 0,
"passive": false,
"aoe": true,
"max_level": 5,
"level_progress_description": "Effect Rate +5%\nEffect Rate +10%\nEffect Rate +10%\nCooltime Turn -1",
"effect": [
{
"name": "Continuous DMG",
"is_buff": false,
"description": "The target's HP will be damaged by 5% of the MAX HP whenever the target's turn returns. (Ignores Defense)",
"icon_filename": "debuff_dot.png"
},
{
"name": "Harmful Effect Removal Blocked",
"is_buff": false,
"description": "Harmful effects cannot be removed while this effect is on. This effect will be removed first when a harmful effect removal skill is used, and other harmful effects can be removed afterwards. Does not apply to bosses.",
"icon_filename": "debuff_cleanse_block.png"
},
{
"name": "Sleep",
"is_buff": false,
"description": "The target will be put to sleep and won't be able to attack. The sleeping target wakes up when attacked or damaged. In addition, you won't receive glancing Hits when you are attacked.",
"icon_filename": "debuff_sleep.png"
}
],
"multiplier_formula": "",
"multiplier_formula_raw": "[]",
"icon_filename": "skill_icon_0015_3_0.png"
},
{
"pk": 1649,
"com2us_id": 12211,
"name": "Distorted Healing Music",
"description": "Attacks all enemies to put them to sleep for 2 turns and creates a Shield equal to 30% of your MAX HP on all allies for 3 turns. The damage increases according to your MAX HP.",
"slot": 3,
"cooltime": 6,
"hits": 1,
"passive": false,
"aoe": true,
"max_level": 3,
"level_progress_description": "Cooltime Turn -1\nCooltime Turn -1",
"effect": [
{
"name": "Shield",
"is_buff": true,
"description": "The Shield will absorb a fixed amount of damage.",
"icon_filename": "buff_shield.png"
},
{
"name": "Sleep",
"is_buff": false,
"description": "The target will be put to sleep and won't be able to attack. The sleeping target wakes up when attacked or damaged. In addition, you won't receive glancing Hits when you are attacked.",
"icon_filename": "debuff_sleep.png"
}
],
"multiplier_formula": "{ATK} + 0.12*{MAX HP}",
"multiplier_formula_raw": "[[\"ATK\", \"*\", 1.0], [\"+\"], [\"ATTACK_TOT_HP\", \"*\", 0.12]]",
"icon_filename": "skill_icon_0015_8_0.png"
}
],
"leader_skill": {
"attribute": "Resistance",
"amount": 40,
"area": "Guild",
"element": null
},
"homunculus_skills": [],
"base_hp": 5175,
"base_attack": 297,
"base_defense": 339,
"speed": 97,
"crit_rate": 15,
"crit_damage": 50,
"resistance": 15,
"accuracy": 0,
"max_lvl_hp": 9555,
"max_lvl_attack": 549,
"max_lvl_defense": 626,
"awakens_from": null,
"awakens_to": {
"url": "https://swarfarm.com/api/bestiary/1028",
"pk": 1028,
"name": "Sonnet",
"element": "Water"
},
"awaken_mats_fire_low": 0,
"awaken_mats_fire_mid": 0,
"awaken_mats_fire_high": 0,
"awaken_mats_water_low": 0,
"awaken_mats_water_mid": 15,
"awaken_mats_water_high": 12,
"awaken_mats_wind_low": 0,
"awaken_mats_wind_mid": 0,
"awaken_mats_wind_high": 0,
"awaken_mats_light_low": 0,
"awaken_mats_light_mid": 0,
"awaken_mats_light_high": 0,
"awaken_mats_dark_low": 0,
"awaken_mats_dark_mid": 0,
"awaken_mats_dark_high": 0,
"awaken_mats_magic_low": 0,
"awaken_mats_magic_mid": 15,
"awaken_mats_magic_high": 10,
"source": [
{
"id": 3,
"name": "Legendary Scroll",
"description": "",
"farmable_source": false
},
{
"id": 6,
"name": "Water Scroll",
"description": "",
"farmable_source": false
},
{
"id": 38,
"name": "Mystical Scroll or Crystal Summon",
"description": "",
"farmable_source": false
}
],
"fusion_food": false,
"homunculus": false
}