GET /api/bestiary/1053?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://swarfarm.com/api/bestiary/1053?format=api",
    "pk": 1053,
    "com2us_id": 11621,
    "name": "Imperfect Undine",
    "image_filename": "unit_icon_0037_2_4.png",
    "element": "Water",
    "archetype": "Support",
    "base_stars": 4,
    "natural_stars": 4,
    "obtainable": false,
    "can_awaken": false,
    "is_awakened": false,
    "awaken_bonus": "",
    "skills": [
        {
            "pk": 991,
            "com2us_id": 2601,
            "name": "Ice Drop",
            "description": "Attacks the enemy with a small piece of ice to freeze for 1 turn with a 35% chance.",
            "slot": 1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "max_level": 4,
            "level_progress_description": "Damage +5%\nDamage +10%\nDamage +10%",
            "effect": [
                {
                    "name": "Freeze",
                    "is_buff": false,
                    "description": "The target will be frozen and won't be able to attack.",
                    "icon_filename": "debuff_freeze.png"
                }
            ],
            "multiplier_formula": "4.1*{ATK} - 50",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 4.1, \"-\", 50]]",
            "icon_filename": "skill_icon_0005_6_7.png"
        },
        {
            "pk": 996,
            "com2us_id": 2606,
            "name": "Aqua Frenzy",
            "description": "Attacks all enemies with a burst of water pillar and increases their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 35%.",
            "slot": 2,
            "cooltime": 4,
            "hits": 1,
            "passive": false,
            "aoe": true,
            "max_level": 5,
            "level_progress_description": "Damage +10%\nDamage +10%\nDamage +10%\nCooltime Turn -1",
            "effect": [
                {
                    "name": "Glancing Hit",
                    "is_buff": false,
                    "description": "The chance of landing a glancing hit will be increased by 50%. Glancing Hits will decrease the damage by 30% and if the attacker has attribute disadvantage, damage will be decreased additionally by 16%.",
                    "icon_filename": "debuff_glancing_hit.png"
                },
                {
                    "name": "Heal",
                    "is_buff": true,
                    "description": "Increases ally's HP",
                    "icon_filename": ""
                }
            ],
            "multiplier_formula": "2.8*{ATK} + 150",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 2.8, \"+\", 150]]",
            "icon_filename": "skill_icon_0005_5_8.png"
        },
        {
            "pk": 999,
            "com2us_id": 2611,
            "name": "Revive",
            "description": "Revives a dead ally with 40% HP and grants immunity for 1 turn. Grants Soul Protection for 3 turns if this skill is used on an alive ally. In addition, decreases the skill cooldown time of [Revive] by 2 turns whenever an ally is defeated.",
            "slot": 3,
            "cooltime": 7,
            "hits": 0,
            "passive": false,
            "aoe": false,
            "max_level": 3,
            "level_progress_description": "Cooltime Turn -1\nCooltime Turn -1",
            "effect": [
                {
                    "name": "Protect Soul",
                    "is_buff": true,
                    "description": "The target will revive with 30% HP when defeated.",
                    "icon_filename": "buff_soul_protect.png"
                },
                {
                    "name": "Reduce Cooltime",
                    "is_buff": true,
                    "description": "Reduces cool down counter of skills by 1 or more",
                    "icon_filename": ""
                },
                {
                    "name": "Revive",
                    "is_buff": true,
                    "description": "Revive a dead ally",
                    "icon_filename": ""
                }
            ],
            "multiplier_formula": "0.4*{Target MAX HP} (Fixed)",
            "multiplier_formula_raw": "[[\"TARGET_TOT_HP\", \"*\", 0.4, \"FIXED\"]]",
            "icon_filename": "skill_icon_0005_0_9.png"
        }
    ],
    "leader_skill": {
        "attribute": "Defense",
        "amount": 40,
        "area": "Element",
        "element": "Water"
    },
    "homunculus_skills": [],
    "base_hp": 2310,
    "base_attack": 196,
    "base_defense": 137,
    "speed": 95,
    "crit_rate": 15,
    "crit_damage": 50,
    "resistance": 15,
    "accuracy": 0,
    "max_lvl_hp": 4275,
    "max_lvl_attack": 362,
    "max_lvl_defense": 253,
    "awakens_from": null,
    "awakens_to": null,
    "awaken_mats_fire_low": 0,
    "awaken_mats_fire_mid": 0,
    "awaken_mats_fire_high": 0,
    "awaken_mats_water_low": 0,
    "awaken_mats_water_mid": 20,
    "awaken_mats_water_high": 10,
    "awaken_mats_wind_low": 0,
    "awaken_mats_wind_mid": 0,
    "awaken_mats_wind_high": 0,
    "awaken_mats_light_low": 0,
    "awaken_mats_light_mid": 0,
    "awaken_mats_light_high": 0,
    "awaken_mats_dark_low": 0,
    "awaken_mats_dark_mid": 0,
    "awaken_mats_dark_high": 0,
    "awaken_mats_magic_low": 0,
    "awaken_mats_magic_mid": 15,
    "awaken_mats_magic_high": 5,
    "source": [],
    "fusion_food": false,
    "homunculus": false
}