GET /api/bestiary/1361?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://swarfarm.com/api/bestiary/1361?format=api",
    "pk": 1361,
    "com2us_id": 23404,
    "name": "가고일(빛)",
    "image_filename": "unit_icon_0052_3_1.png",
    "element": "Light",
    "archetype": "Defense",
    "base_stars": 4,
    "natural_stars": 4,
    "obtainable": false,
    "can_awaken": true,
    "is_awakened": false,
    "awaken_bonus": "Leader Skill: Increases HP of ally monsters with the Light element by 40%",
    "skills": [
        {
            "pk": 2305,
            "com2us_id": 13504,
            "name": "Stone Claws",
            "description": "Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)",
            "slot": 1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "max_level": 7,
            "level_progress_description": "Damage +5%\nDamage +5%\nDamage +5%\nDamage +5%\nDamage +10%\nDamage +10%",
            "effect": [
                {
                    "name": "Accumulate DEF",
                    "is_buff": true,
                    "description": "DEF increases by given amount under certain conditions",
                    "icon_filename": ""
                },
                {
                    "name": "Stun",
                    "is_buff": false,
                    "description": "The target will be stunned and won't be able to attack.",
                    "icon_filename": "debuff_stun.png"
                }
            ],
            "multiplier_formula": "1.8*{ATK} + 2.9*{DEF}",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 1.8], [\"+\"], [\"DEF\", \"*\", 2.9]]",
            "icon_filename": "skill_icon_0019_9_2.png"
        },
        {
            "pk": 2310,
            "com2us_id": 13509,
            "name": "Earth Strike",
            "description": "Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed.",
            "slot": 2,
            "cooltime": 4,
            "hits": 1,
            "passive": false,
            "aoe": true,
            "max_level": 6,
            "level_progress_description": "Damage +10%\nEffect Rate +10%\nDamage +10%\nEffect Rate +10%\nCooltime Turn -1",
            "effect": [
                {
                    "name": "Provoke",
                    "is_buff": false,
                    "description": "The target is forced to attack the Monster that is provoked.",
                    "icon_filename": "debuff_provoke.png"
                }
            ],
            "multiplier_formula": "3.6*{DEF}",
            "multiplier_formula_raw": "[[\"DEF\", \"*\", 3.6]]",
            "icon_filename": "skill_icon_0019_4_3.png"
        },
        {
            "pk": 2315,
            "com2us_id": 13514,
            "name": "Statue of Trial (Passive)",
            "description": "When you are turned into a statue, increases the skill cooldown time of the target that attacks you by 2 turns. The cooldown time can be increased over the MAX cooldown time for Monsters excluding the bosses. [Automatic Effect]",
            "slot": 3,
            "cooltime": null,
            "hits": 0,
            "passive": true,
            "aoe": false,
            "max_level": 1,
            "level_progress_description": "",
            "effect": [
                {
                    "name": "Increase Cooltime",
                    "is_buff": false,
                    "description": "Puts the target's skill on cool down.",
                    "icon_filename": ""
                }
            ],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "icon_filename": "skill_icon_0019_9_3.png"
        }
    ],
    "leader_skill": null,
    "homunculus_skills": [],
    "base_hp": 4905,
    "base_attack": 261,
    "base_defense": 392,
    "speed": 92,
    "crit_rate": 15,
    "crit_damage": 50,
    "resistance": 15,
    "accuracy": 0,
    "max_lvl_hp": 9060,
    "max_lvl_attack": 483,
    "max_lvl_defense": 725,
    "awakens_from": null,
    "awakens_to": null,
    "awaken_mats_fire_low": 0,
    "awaken_mats_fire_mid": 0,
    "awaken_mats_fire_high": 0,
    "awaken_mats_water_low": 0,
    "awaken_mats_water_mid": 0,
    "awaken_mats_water_high": 0,
    "awaken_mats_wind_low": 0,
    "awaken_mats_wind_mid": 0,
    "awaken_mats_wind_high": 0,
    "awaken_mats_light_low": 0,
    "awaken_mats_light_mid": 0,
    "awaken_mats_light_high": 0,
    "awaken_mats_dark_low": 0,
    "awaken_mats_dark_mid": 0,
    "awaken_mats_dark_high": 0,
    "awaken_mats_magic_low": 0,
    "awaken_mats_magic_mid": 0,
    "awaken_mats_magic_high": 0,
    "source": [],
    "fusion_food": false,
    "homunculus": false
}