GET /api/bestiary/1953?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://swarfarm.com/api/bestiary/1953?format=api",
    "pk": 1953,
    "com2us_id": 26002,
    "name": "Hypnomeow",
    "image_filename": "unit_icon_0085_0_2.png",
    "element": "Fire",
    "archetype": "HP",
    "base_stars": 4,
    "natural_stars": 4,
    "obtainable": true,
    "can_awaken": true,
    "is_awakened": false,
    "awaken_bonus": "Increases Accuracy by 25%",
    "skills": [
        {
            "pk": 3345,
            "com2us_id": 15802,
            "name": "Bubbly Bubble",
            "description": "Attacks the enemy, dealing more damage according to your MAX HP and puts the target to sleep for 1 turn with a 30% chance. You will also fall asleep after attacking.",
            "slot": 1,
            "cooltime": null,
            "hits": 1,
            "passive": false,
            "aoe": false,
            "max_level": 9,
            "level_progress_description": "Damage +5%\nDamage +5%\nEffect Rate +5%\nEffect Rate +5%\nDamage +10%\nDamage +10%\nEffect Rate +10%\nEffect Rate +10%",
            "effect": [
                {
                    "name": "Sleep",
                    "is_buff": false,
                    "description": "The target will be put to sleep and won't be able to attack. The sleeping target wakes up when attacked or damaged. In addition, you won't receive glancing Hits when you are attacked.",
                    "icon_filename": "debuff_sleep.png"
                },
                {
                    "name": "Sleep",
                    "is_buff": false,
                    "description": "The target will be put to sleep and won't be able to attack. The sleeping target wakes up when attacked or damaged. In addition, you won't receive glancing Hits when you are attacked.",
                    "icon_filename": "debuff_sleep.png"
                }
            ],
            "multiplier_formula": "1.8*{ATK} + 0.12*{MAX HP}",
            "multiplier_formula_raw": "[[\"ATK\", \"*\", 1.8], [\"+\"], [\"ATTACK_TOT_HP\", \"*\", 0.12]]",
            "icon_filename": "skill_icon_0027_6_1.png"
        },
        {
            "pk": 3350,
            "com2us_id": 15807,
            "name": "Sleep Talk (Passive)",
            "description": "You can use skills while sleeping. Your Attack Speed is increased by 30% and the damage is increased by 100% when attacking enemies on your turn while sleeping. When you wake up from sleep taking damage, the damage is increased by 200% on the next turn. [Automatic Effect]",
            "slot": 2,
            "cooltime": null,
            "hits": 1,
            "passive": true,
            "aoe": false,
            "max_level": 1,
            "level_progress_description": "",
            "effect": [
                {
                    "name": "Increase Damage",
                    "is_buff": true,
                    "description": "Increases Damage under certain conditions",
                    "icon_filename": ""
                }
            ],
            "multiplier_formula": "",
            "multiplier_formula_raw": "[]",
            "icon_filename": "skill_icon_0027_6_6.png"
        },
        {
            "pk": 3355,
            "com2us_id": 15812,
            "name": "Night Night, Everyone",
            "description": "Attacks all enemies to deal damage in proportion to your MAX HP and puts them to sleep for 2 turns. Puts yourself to sleep for 1 turn after attacking.",
            "slot": 3,
            "cooltime": 5,
            "hits": 1,
            "passive": false,
            "aoe": true,
            "max_level": 3,
            "level_progress_description": "Damage +20%\nCooltime Turn -1",
            "effect": [
                {
                    "name": "Sleep",
                    "is_buff": false,
                    "description": "The target will be put to sleep and won't be able to attack. The sleeping target wakes up when attacked or damaged. In addition, you won't receive glancing Hits when you are attacked.",
                    "icon_filename": "debuff_sleep.png"
                },
                {
                    "name": "Sleep",
                    "is_buff": false,
                    "description": "The target will be put to sleep and won't be able to attack. The sleeping target wakes up when attacked or damaged. In addition, you won't receive glancing Hits when you are attacked.",
                    "icon_filename": "debuff_sleep.png"
                }
            ],
            "multiplier_formula": "0.28*{MAX HP}",
            "multiplier_formula_raw": "[[\"ATTACK_TOT_HP\", \"*\", 0.28]]",
            "icon_filename": "skill_icon_0027_7_1.png"
        }
    ],
    "leader_skill": null,
    "homunculus_skills": [],
    "base_hp": 5970,
    "base_attack": 315,
    "base_defense": 267,
    "speed": 99,
    "crit_rate": 15,
    "crit_damage": 50,
    "resistance": 15,
    "accuracy": 0,
    "max_lvl_hp": 11040,
    "max_lvl_attack": 582,
    "max_lvl_defense": 494,
    "awakens_from": null,
    "awakens_to": {
        "url": "https://swarfarm.com/api/bestiary/1958?format=api",
        "pk": 1958,
        "name": "Manx",
        "element": "Fire"
    },
    "awaken_mats_fire_low": 0,
    "awaken_mats_fire_mid": 20,
    "awaken_mats_fire_high": 10,
    "awaken_mats_water_low": 0,
    "awaken_mats_water_mid": 0,
    "awaken_mats_water_high": 0,
    "awaken_mats_wind_low": 0,
    "awaken_mats_wind_mid": 0,
    "awaken_mats_wind_high": 0,
    "awaken_mats_light_low": 0,
    "awaken_mats_light_mid": 0,
    "awaken_mats_light_high": 0,
    "awaken_mats_dark_low": 0,
    "awaken_mats_dark_mid": 0,
    "awaken_mats_dark_high": 0,
    "awaken_mats_magic_low": 0,
    "awaken_mats_magic_mid": 15,
    "awaken_mats_magic_high": 5,
    "source": [],
    "fusion_food": false,
    "homunculus": false
}