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{
"url": "https://swarfarm.com/api/bestiary/2962?format=api",
"pk": 2962,
"com2us_id": 600001,
"name": "Ancient Guardian",
"image_filename": "unit_icon_0213_1_2.png",
"element": "Fire",
"archetype": "none",
"base_stars": 1,
"natural_stars": 1,
"obtainable": false,
"can_awaken": false,
"is_awakened": false,
"awaken_bonus": "",
"skills": [
{
"pk": 5202,
"com2us_id": 170001,
"name": "Ancient Strike",
"description": "Attacks all enemies to block them from receiving beneficial effects for 1 turn with a 50% chance. This attack ignores all effects that resist death.",
"slot": 1,
"cooltime": null,
"hits": 1,
"passive": false,
"aoe": false,
"max_level": 1,
"level_progress_description": "",
"effect": [],
"multiplier_formula": "5.0*{ATK}",
"multiplier_formula_raw": "[[\"ATK\", \"*\", 5.0]]",
"icon_filename": "skill_icon_0042_3_4.png"
},
{
"pk": 5203,
"com2us_id": 170002,
"name": "Power of Hell - Blaze (Passive)",
"description": "Increases the Ancient Guardian's Attack Power and Critical Rate by 20%. Stuns the enemy with the fewest stacks of [Heat] for 1 turn and grants 1 additional stack of [Heat]. [Automatic Effect]",
"slot": 2,
"cooltime": null,
"hits": 1,
"passive": true,
"aoe": false,
"max_level": 1,
"level_progress_description": "",
"effect": [],
"multiplier_formula": "",
"multiplier_formula_raw": "[]",
"icon_filename": "skill_icon_0042_3_7.png"
},
{
"pk": 5204,
"com2us_id": 170003,
"name": "Power of Hell - Obliterate",
"description": "Attacks all enemies to grant Oblivion for 2 turns with a 50% chance, then additionally attacks up to 3 more times according to the number of [Heat] stacks granted on the target. This attack ignores all effects that resist death.",
"slot": 3,
"cooltime": 2,
"hits": 1,
"passive": false,
"aoe": false,
"max_level": 1,
"level_progress_description": "",
"effect": [],
"multiplier_formula": "2.0*{ATK}",
"multiplier_formula_raw": "[[\"ATK\", \"*\", 2.0]]",
"icon_filename": "skill_icon_0042_3_8.png"
},
{
"pk": 5205,
"com2us_id": 170004,
"name": "Power of Hell - Infinity",
"description": "Attacks all enemies 3 times with an attack that will always have an attribute advantage. The first hit prevents them from removing harmful effects for 2 turns, the second hit increases their chance of landing a Glancing Hit for 2 turns, and the third hit decreases their Defense for 2 turns. The damage dealt increases in proportion to the number of [Heat] stacks granted on the target, and enemies with 10 or more [Heat] stacks are stunned for 1 turn.",
"slot": 4,
"cooltime": 2,
"hits": 1,
"passive": false,
"aoe": false,
"max_level": 1,
"level_progress_description": "",
"effect": [],
"multiplier_formula": "1.5*{ATK}",
"multiplier_formula_raw": "[[\"ATK\", \"*\", 1.5]]",
"icon_filename": "skill_icon_0042_3_9.png"
}
],
"leader_skill": null,
"homunculus_skills": [],
"base_hp": 1200,
"base_attack": 80,
"base_defense": 80,
"speed": 100,
"crit_rate": 15,
"crit_damage": 50,
"resistance": 15,
"accuracy": 30,
"max_lvl_hp": 6585,
"max_lvl_attack": 439,
"max_lvl_defense": 439,
"awakens_from": null,
"awakens_to": null,
"awaken_mats_fire_low": 0,
"awaken_mats_fire_mid": 0,
"awaken_mats_fire_high": 0,
"awaken_mats_water_low": 0,
"awaken_mats_water_mid": 0,
"awaken_mats_water_high": 0,
"awaken_mats_wind_low": 0,
"awaken_mats_wind_mid": 0,
"awaken_mats_wind_high": 0,
"awaken_mats_light_low": 0,
"awaken_mats_light_mid": 0,
"awaken_mats_light_high": 0,
"awaken_mats_dark_low": 0,
"awaken_mats_dark_mid": 0,
"awaken_mats_dark_high": 0,
"awaken_mats_magic_low": 0,
"awaken_mats_magic_mid": 0,
"awaken_mats_magic_high": 0,
"source": [],
"fusion_food": false,
"homunculus": false
}