SWARFARM
Bestiary
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Filters
General
Monster Name
Natural Stars
Awakening Level
Unawakened
Awakened
Second Awakening
Fusion Food
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Yes
No
Element
Pure
Fire
Wind
Water
Light
Dark
Intangible
Archetype
Attack
HP
Support
Defense
Material
Intangible
Skills
Buffs
Berserk
Counter
Defend
Endure
Immunity
Increase ATK
Increase ATK SPD
Increase CRI Rate
Increase CRI Resist
Increase DEF
Invincible
Knowledge
Magic Power Explosion
Recovery
Reflect DMG
Reflect Harmful Effect
Shield
Soul Protection
Soul Stone
Threat
Vampire
Debuffs
Beneficial Effects Blocked
Bomb
Brand
Continuous DMG
Curse of Death
Decrease ATK
Decrease ATK SPD
Decrease DEF
Demon Bag
Freeze
Harmful Effect Removal blocked
Increase Glancing Hit Chance
Irresistible
Mark
Oblivion
Provoke
Scroll Seal
Seal
Silence
Sleep
Stun
Suppression
Unrecoverable
Unrevivable
Other Effects
Absorb ATB
Accumulate ATK
Accumulate DEF
Accumulate MAX HP
Accumulate SPD
Additional Attack
Additional Turn
Ally Attack
Anti-Revive
Blocked Attack Bar Increasing Effects
Buff Bonus Damage
Cannot be Critical Hit
Cannot Critical Hit
Cherished Tombstone
Cleanse
Cursed Tombstone
Debuff Bonus Damage
Decrease ATB
Decrease ATB effects
Decrease ATB Ignores Immunity
Decrease Buff
Decrease Buff Duration
Decrease Critical Hit Chance
Decrease Damage
Decrease Debuff Duration
Decrease Harmful Effect Chance
Destroy HP
Detonate Bomb
Detonate Continuous Damage
Elemental Advantage
Enemy can't counterattack
Guaranteed Critical Hit
Guaranteed Not Glance Hit
Heal
HP reduction
Ignore Damage Reduction
Ignore DEF
Ignore Resistance
Ignores Resist Death
Immune to ATB decreasing effects
Immune to Continuous DMG
Immune to Defense Decreasing Effects
Immune to Freeze
Immune to Harmful Effects
Immune to HP Recovery Disturbance
Immune to Inability Effects
Immune to Oblivion
Immune to Sleep
Immune to Stun
Immunity to Sleep
Increase Accuracy
Increase ATB
Increase Attack Critical Chance
Increase Buff
Increase Buff Duration
Increase Cooltime
Increase Critical Damage
Increase Damage
Increase Debuff Duration
Increase Heal Amount
Increased Skill Activation Rate
Initiate 1v1 Duel
Limit Harmful Effects
Mechanical Frame State
Offset Damage
Passive Reflect DMG
Prevent Beneficial Effect
Prevent Harmful Effect Reapply
Receive Glancing Hit Increased
Redistribute HP
Reduce Attack Speed
Reduce Cooltime
Reduce Enemy HP
Reduce HP
Remove Buff
Revive
Sacrifice
Self-Harm
Self-Heal
Shadow Trap
Share ally damage
Share MAX HP
Skill Limit per Battle
Spend Knowledge
Steal Buff
Transfer Buff
Transfer Debuff
Scales With
Alive Allies %
Alive Enemies
ATK
Attacker's Level
Current HP
Current HP %
DEF
Level
Life Share
Life Share (AOE)
Living Ally %
MAX HP
Missing HP
Relative SPD
SPD
Surviving Allies
Target Current HP %
Target MAX HP
Target SPD
Passive
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Yes
No
AOE
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Yes
No
Cooldown
Number of Hits
Leader Skill
Leader Skill Stat
HP
Attack Power
Defense
Attack Speed
Critical Rate
Resistance
Accuracy
Critical DMG
Leader Skill Area
General
Dungeon
Element
Arena
Guild
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