Will-o'-the-Wisp
Attacks the enemy 3 times with a shimmering light, each hit leaving a Branding effect for 2 turns with a 15% chance.
Enchant
Puts the enemy to sleep for 2 turns. Instantly recovers a turn when used. (Reusable in 4 turns).
Nightmare
Attacks the enemy and guarantees to stun the target if the attack lands as a Critical Hit. The attack will land as a Critical Hit with a 100% chance if the target is asleep, and stuns the enemy for turns equal to the number of Sleep turns the enemy has. (Reusable in 4 turns).
Grade | 4 | 5 | 6 | |
---|---|---|---|---|
HP | 4455 | 6060 | 8235 | |
ATK | 440 | 597 | 812 | |
DEF | 244 | 331 | 450 | |
SPD | 101 | |||
CRIT Rate | 15% | |||
CRIT DMG | 50% | |||
Accuracy | 0% | |||
Resistance | 15% |
Will-o'-the-Wisp
Attacks the enemy 3 times with a shimmering light, leaving a Branding effect for 2 turns with a 15% chance each and recovering the HP by 50% of the inflicted damage.
Enchant
Puts the enemy to sleep for 2 turns. Instantly recovers a turn when used. (Reusable in 4 turns).
Nightmare
Attacks the enemy and guarantees to stun the target if the attack lands as a Critical Hit. The attack will land as a Critical Hit with a 100% chance if the target is asleep, and stuns the enemy for turns equal to the number of Sleep turns the enemy has. (Reusable in 4 turns).
Grade | 4 | 5 | 6 |
---|---|---|---|
HP | 4815 | 6540 | 8895 |
ATK | 487 | 662 | 900 |
DEF | 261 | 355 | 483 |
SPD | 102 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |