Spirit Throw
Throws a small spirit at the enemy and increases your Critical Rate by 30% at next turn if you get a Critical Hit.
Cyclone
Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns. (Reusable in 4 turns).
Airbender
Creates a hurricane around the enemy to remove all beneficial effects and absorbs the Attack Bar by 50%. The inflicted damage will be increased by 30% if the enemy had no beneficial effects. (Reusable in 5 turns).
Grade | 4 | 5 | 6 | |
---|---|---|---|---|
HP | 5085 | 6900 | 9390 | |
ATK | 410 | 557 | 758 | |
DEF | 232 | 315 | 428 | |
SPD | 105 | |||
CRIT Rate | 15% | |||
CRIT DMG | 50% | |||
Accuracy | 0% | |||
Resistance | 15% |
Spirit Throw
Throws a small spirit at the enemy and increases your Critical Rate by 30% at next turn if you get a Critical Hit.
Cyclone
Attacks all enemies 3 times with a cyclone. Each strike has a 40% chance of increasing the chances of the enemy to land a Glancing Hit for 2 turns. The damage increases according to the Attack Speed. (Reusable in 4 turns).
Airbender
Creates a hurricane around the enemy to remove all beneficial effects and absorbs the Attack Bar by 50%. The inflicted damage will be increased by 30% if the enemy had no beneficial effects. (Reusable in 5 turns).
Grade | 4 | 5 | 6 |
---|---|---|---|
HP | 5520 | 7500 | 10215 |
ATK | 452 | 613 | 834 |
DEF | 250 | 339 | 461 |
SPD | 106 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |