Spirit Throw
Throws a small spirit at the enemy and increases your Critical Rate by 30% at next turn if you get a Critical Hit.
Turbulence
Compresses the air around the enemy, causing turbulence which sets their Attack Bar to 0. (Reusable in 4 turns).
Nightfall
Surrounds all enemies with night and puts them to sleep for 2 turns and prevents them from receiving beneficial effects for 2 turns. (Reusable in 7 turns).
Grade | 4 | 5 | 6 | |
---|---|---|---|---|
HP | 5700 | 7755 | 10545 | |
ATK | 327 | 444 | 604 | |
DEF | 273 | 371 | 505 | |
SPD | 104 | |||
CRIT Rate | 15% | |||
CRIT DMG | 50% | |||
Accuracy | 0% | |||
Resistance | 15% |
Spirit Throw
Throws a small spirit at the enemy and increases your Critical Rate by 30% at next turn if you get a Critical Hit.
Turbulence
Causes turbulence to set the enemy's Attack Bar to 0 and increases your Attack Bar by 50%. (Reusable in 4 turns).
Nightfall
Surrounds all enemies with night and puts them to sleep for 2 turns and prevents them from receiving beneficial effects for 2 turns. (Reusable in 7 turns).
Grade | 4 | 5 | 6 |
---|---|---|---|
HP | 6060 | 8235 | 11205 |
ATK | 398 | 541 | 736 |
DEF | 267 | 363 | 494 |
SPD | 105 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |