Chimera - Attack




5
15
10
20
10
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Increase DamageSquall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. (Reusable in 3 turns).

Crush
Attacks the enemy and guarantees to freeze the target for 1 turn. Afterwards, attacks other enemies with 60% the damage of the initial attack to decrease their Attack Speed for 3 turns, and decreases the Attack Bar of all enemies by 100%. (Reusable in 5 turns).


| Grade | 5 | 6 | |
|---|---|---|---|
| HP | 7875 | 10710 | |
| ATK | 525 | 714 | |
| DEF | 404 | 549 | |
| SPD | 94 | ||
| CRIT Rate | 15% | ||
| CRIT DMG | 50% | ||
| Accuracy | 0% | ||
| Resistance | 15% | ||
Taor - Attack





10
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Increase DamageSquall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. (Reusable in 3 turns).

Crush
Attacks the enemy and guarantees to freeze the target for 1 turn. Afterwards, attacks other enemies with 60% the damage of the initial attack to decrease their Attack Speed for 3 turns, and decreases the Attack Bar of all enemies by 100%. (Reusable in 5 turns).


| Grade | 5 | 6 |
|---|---|---|
| HP | 7260 | 9885 |
| ATK | 670 | 911 |
| DEF | 420 | 571 |
| SPD | 95 | |
| CRIT Rate | 30% | |
| CRIT DMG | 50% | |
| Accuracy | 0% | |
| Resistance | 15% | |