Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. (Reusable in 3 turns).
Crush
Attacks the enemy and guarantees to freeze the target for 1 turn. Afterwards, attacks other enemies dealing half the damage of the initial attack, decreasing their Attack Speed for 3 turns and reducing the Attack Bar of all enemies by 100%. (Reusable in 5 turns).
Grade | 5 | 6 | |
---|---|---|---|
HP | 7875 | 10710 | |
ATK | 525 | 714 | |
DEF | 404 | 549 | |
SPD | 94 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. (Reusable in 3 turns).
Crush
Attacks the enemy and guarantees to freeze the target for 1 turn. Afterwards, attacks other enemies dealing half the damage of the initial attack, decreasing their Attack Speed for 3 turns and reducing the Attack Bar of all enemies by 100%. (Reusable in 5 turns).
Grade | 5 | 6 |
---|---|---|
HP | 7260 | 9885 |
ATK | 670 | 911 |
DEF | 420 | 571 |
SPD | 95 | |
CRIT Rate | 30% | |
CRIT DMG | 50% | |
Accuracy | 0% | |
Resistance | 15% |