Bounty Hunter - Attack


5
10
10
15
11
Bull's Eye
Shoots 2 precise shots that are aimed for the enemy's weak spots. Each hit has a 25% chance to ignore the enemy's Defense.
Chain Fire
Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Attacks consecutively with a 50% chance if the enemy's HP is higher. (Reusable in 3 turns).
Ready to Ambush
Increases the Attack Bars of all allies by 30%, also increasing their Attack Speed for 2 turns. (Reusable in 5 turns).
| Grade | 3 | 4 | 5 | 6 | |
|---|---|---|---|---|---|
| HP | 3015 | 4095 | 5565 | 7575 | |
| ATK | 231 | 315 | 428 | 582 | |
| DEF | 223 | 303 | 412 | 560 | |
| SPD | 94 | ||||
| CRIT Rate | 15% | ||||
| CRIT DMG | 50% | ||||
| Accuracy | 0% | ||||
| Resistance | 15% | ||||
Wayne - Attack



11
Bull's Eye
Shoots 2 precise shots that are aimed for the enemy's weak spots. Each hit has a 25% chance to ignore the enemy's Defense.
Chain Fire
Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Attacks consecutively with a 50% chance if the enemy's HP is higher. (Reusable in 3 turns).
Ready to Ambush
Increases the Attack Bars of all allies by 30%, also increasing their Attack Speed for 2 turns. (Reusable in 5 turns).
| Grade | 3 | 4 | 5 | 6 |
|---|---|---|---|---|
| HP | 3405 | 4635 | 6300 | 8565 |
| ATK | 258 | 351 | 476 | 648 |
| DEF | 236 | 321 | 436 | 593 |
| SPD | 110 | |||
| CRIT Rate | 15% | |||
| CRIT DMG | 50% | |||
| Accuracy | 0% | |||
| Resistance | 15% | |||