Bull's Eye
Shoots 2 precise shots that are aimed for the enemy's weak spots. Each hit has a 25% chance to ignore the enemy's Defense.
Chain Fire
Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Attacks consecutively with a 50% chance if the enemy's HP is higher. (Reusable in 3 turns).
Ready to Charge
Removes the harmful effects on all allies and increases their Attack Power for 3 turns. (Reusable in 5 turns).
Grade | 3 | 4 | 5 | 6 | |
---|---|---|---|---|---|
HP | 3135 | 4275 | 5805 | 7905 | |
ATK | 236 | 321 | 436 | 593 | |
DEF | 209 | 285 | 387 | 527 | |
SPD | 94 | ||||
CRIT Rate | 15% | ||||
CRIT DMG | 50% | ||||
Accuracy | 0% | ||||
Resistance | 15% |
Bull's Eye
Shoots 2 precise shots that are aimed for the enemy's weak spots. Each hit has a 25% chance to ignore the enemy's Defense.
Chain Fire
Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Attacks consecutively with a 50% chance if the enemy's HP is higher. (Reusable in 3 turns).
Ready to Charge
Removes the harmful effects on all allies and increases their Attack Power for 3 turns. (Reusable in 5 turns).
Grade | 3 | 4 | 5 | 6 |
---|---|---|---|---|
HP | 3345 | 4545 | 6180 | 8400 |
ATK | 279 | 380 | 517 | 703 |
DEF | 218 | 297 | 404 | 549 |
SPD | 110 | |||
CRIT Rate | 15% | |||
CRIT DMG | 50% | |||
Accuracy | 0% | |||
Resistance | 15% |