Dragon's Might
Inflicts continuous damage for 2 turns if you land a Critical Hit.
Justice
Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies. (Reusable in 4 turns).
Flow (Passive)
Gains immunity against HP recovery disturbance effects, removes 2 harmful effects, and recovers 15% HP at the start of your turn. Also, the damage you deal will be increased according to your current HP. [Automatic Effect]
Grade | 5 | 6 | |
---|---|---|---|
HP | 8715 | 11850 | |
ATK | 468 | 637 | |
DEF | 404 | 549 | |
SPD | 99 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |
Dragon's Might
Inflicts continuous damage for 2 turns if you land a Critical Hit.
Justice
Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies. (Reusable in 4 turns).
Flow (Passive)
Gains immunity against HP recovery disturbance effects, removes 2 harmful effects, and recovers 15% HP at the start of your turn. Also, the damage you deal will be increased according to your current HP. [Automatic Effect]
Grade | 5 | 6 |
---|---|---|
HP | 9570 | 13005 |
ATK | 500 | 681 |
DEF | 436 | 593 |
SPD | 100 | |
CRIT Rate | 30% | |
CRIT DMG | 50% | |
Accuracy | 0% | |
Resistance | 15% |