Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Light Wedged Arrow
Shoots wedged arrows at all enemies and decreases their attack speed for 2 turns if you get a critical hit. Increases your critical rate by 50%. (Reusable in 4 turns).
Critical Arrow
Attacks the enemy with powerful magic arrows to stun and decrease the target's Defense for 2 turns with a 60% chance each. After attacking, recovers a turn instantly if the enemy is not stunned. (Reusable in 5 turns).
Grade | 3 | 4 | 5 | 6 | |
---|---|---|---|---|---|
HP | 3345 | 4545 | 6180 | 8400 | |
ATK | 262 | 356 | 484 | 659 | |
DEF | 170 | 232 | 315 | 428 | |
SPD | 104 | ||||
CRIT Rate | 15% | ||||
CRIT DMG | 50% | ||||
Accuracy | 0% | ||||
Resistance | 15% |
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Light Wedged Arrow
Shoots wedged arrows at all enemies and decreases their attack speed for 2 turns if you get a critical hit. Increases your critical rate by 50%. (Reusable in 4 turns).
Critical Arrow
Attacks the enemy with powerful magic arrows to stun and decrease the target's Defense for 2 turns with a 60% chance each. After attacking, recovers a turn instantly if the enemy is not stunned. (Reusable in 5 turns).
Grade | 3 | 4 | 5 | 6 |
---|---|---|---|---|
HP | 3540 | 4815 | 6540 | 8895 |
ATK | 297 | 404 | 549 | 747 |
DEF | 188 | 255 | 347 | 472 |
SPD | 105 | |||
CRIT Rate | 15% | |||
CRIT DMG | 50% | |||
Accuracy | 0% | |||
Resistance | 15% |