Ifrit - Attack




5
15
10
20
10
Mega Smash
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Elemental AdvantageTriple Crush
Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. The damage increases according to the Attack Speed. (Reusable in 3 turns).
Elemental AdvantageIncrease DamageElemental King (Passive)
Always gains attribute advantage when attacking an enemy. When you receive fatal attacks, you increase your Attack Power for 2 turns, grant yourself with Endure effect for 1 turn, and increase your Attack Bar by 30%. [Automatic Effect] (Reusable in 4 turns).
| Grade | 5 | 6 | |
|---|---|---|---|
| HP | 7380 | 10050 | |
| ATK | 533 | 725 | |
| DEF | 428 | 582 | |
| SPD | 99 | ||
| CRIT Rate | 15% | ||
| CRIT DMG | 50% | ||
| Accuracy | 0% | ||
| Resistance | 15% | ||
Theomars - Attack





10
Mega Smash
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Elemental AdvantageTriple Crush
Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. The damage increases according to the Attack Speed. (Reusable in 3 turns).
Elemental AdvantageIncrease DamageElemental King (Passive)
Always gains attribute advantage when attacking an enemy. When you receive fatal attacks, you increase your Attack Power for 2 turns, grant yourself with Endure effect for 1 turn, and increase your Attack Bar by 30%. [Automatic Effect] (Reusable in 4 turns).
| Grade | 5 | 6 |
|---|---|---|
| HP | 7995 | 10875 |
| ATK | 605 | 823 |
| DEF | 436 | 593 |
| SPD | 100 | |
| CRIT Rate | 30% | |
| CRIT DMG | 50% | |
| Accuracy | 0% | |
| Resistance | 15% | |