Ifrit - Attack




5
15
10
20
15
Mega Smash
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.

Super Crush
Attacks all enemies to inflict damage that's proportionate to the enemy's MAX HP and stuns them with a 40% chance. If the target is not stunned after attacking, decreases the Attack Bar of the target by 50% with a 100% chance. (Reusable in 4 turns).

Mach Crush
Attacks all enemies 2 times with powerful magical energy to disturb their HP recovery for 2 turns and to deal damage that increases by 30% for each harmful effect on the enemies. The damage increases by 50% if there's only one harmful effect on the enemies. (Reusable in 4 turns).

| Grade | 5 | 6 | |
|---|---|---|---|
| HP | 6660 | 9060 | |
| ATK | 557 | 758 | |
| DEF | 452 | 615 | |
| SPD | 99 | ||
| CRIT Rate | 15% | ||
| CRIT DMG | 50% | ||
| Accuracy | 0% | ||
| Resistance | 15% | ||
Akhamamir - Attack





15
Mega Smash
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.

Super Crush
Attacks all enemies to inflict damage that's proportionate to the enemy's MAX HP and stuns them with a 40% chance. If the target is not stunned after attacking, decreases the Attack Bar of the target by 50% with a 100% chance. (Reusable in 4 turns).

Mach Crush
Attacks all enemies 2 times with powerful magical energy to disturb their HP recovery for 2 turns and to deal damage that increases by 30% for each harmful effect on the enemies. The damage increases by 50% if there's only one harmful effect on the enemies. (Reusable in 4 turns).

| Grade | 5 | 6 |
|---|---|---|
| HP | 8355 | 11370 |
| ATK | 597 | 812 |
| DEF | 420 | 571 |
| SPD | 100 | |
| CRIT Rate | 30% | |
| CRIT DMG | 50% | |
| Accuracy | 0% | |
| Resistance | 15% | |