Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
Overwhelm of Fire
Attacks all enemies to disturb their HP recovery for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each. (Reusable in 4 turns).
Hellfire
Removes all beneficial effects granted on the enemy and weakens the enemy's Defense for 1 turn. Decreases the HP of yourself and the enemy target by 40% each with a flame and decreases the HP by 15% each if it's a Boss. Inflicts great damage to the target and creates a shield that's 50% of the inflicted damage for 3 turns afterwards. (Reusable in 4 turns).
Grade | 5 | 6 | |
---|---|---|---|
HP | 7020 | 9555 | |
ATK | 517 | 703 | |
DEF | 468 | 637 | |
SPD | 97 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |
Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
Overwhelm of Fire
Attacks all enemies to disturb their HP recovery for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each. (Reusable in 4 turns).
Hellfire
Removes all beneficial effects granted on the enemy and weakens the enemy's Defense for 1 turn. Decreases the HP of yourself and the enemy target by 40% each with a flame and decreases the HP by 15% each if it's a Boss. Inflicts great damage to the target and creates a shield that's 50% of the inflicted damage for 3 turns afterwards. (Reusable in 4 turns).
Grade | 5 | 6 |
---|---|---|
HP | 7260 | 9885 |
ATK | 613 | 834 |
DEF | 476 | 648 |
SPD | 98 | |
CRIT Rate | 15% | |
CRIT DMG | 50% | |
Accuracy | 25% | |
Resistance | 15% |