Fairy King - Support




5
15
10
20
11
Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.

Ventilate
Instantly readies all skills of an ally except yourself. [Ventilate] will not be affected by other cooldown reduction or increasing skills. (Reusable in 4 turns).
Seal Magic
Attacks the enemy with an irresistible attack to put the target's skills on MAX cooldown, and then sets the Attack Bar of all enemies to 0. The damage increases according to your MAX HP. (Reusable in 6 turns).
| Grade | 5 | 6 | |
|---|---|---|---|
| HP | 7260 | 9885 | |
| ATK | 484 | 659 | |
| DEF | 484 | 659 | |
| SPD | 100 | ||
| CRIT Rate | 15% | ||
| CRIT DMG | 50% | ||
| Accuracy | 0% | ||
| Resistance | 15% | ||
Ganymede - Support





11
Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.

Ventilate
Instantly readies all skills of an ally except yourself. [Ventilate] will not be affected by other cooldown reduction or increasing skills. (Reusable in 4 turns).
Seal Magic
Attacks the enemy with an irresistible attack to put the target's skills on MAX cooldown, and then sets the Attack Bar of all enemies to 0. The damage increases according to your MAX HP. (Reusable in 6 turns).
| Grade | 5 | 6 |
|---|---|---|
| HP | 7875 | 10710 |
| ATK | 541 | 736 |
| DEF | 509 | 692 |
| SPD | 116 | |
| CRIT Rate | 15% | |
| CRIT DMG | 50% | |
| Accuracy | 0% | |
| Resistance | 15% | |