Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
Ventilate
Instantly readies all skills of an ally except yourself. [Ventilate] will not be affected by other cooldown reduction or increasing skills. (Reusable in 4 turns).
Seal Magic
Attacks the enemy with an irresistible attack to put the target's skill on MAX cooldown and sets the Attack Bar of all enemies to 0. (Reusable in 6 turns).
Grade | 5 | 6 | |
---|---|---|---|
HP | 7260 | 9885 | |
ATK | 484 | 659 | |
DEF | 484 | 659 | |
SPD | 97 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |
Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
Ventilate
Instantly readies all skills of an ally except yourself. [Ventilate] will not be affected by other cooldown reduction or increasing skills. (Reusable in 4 turns).
Seal Magic
Attacks the enemy with an irresistible attack to put the target's skill on MAX cooldown and sets the Attack Bar of all enemies to 0. (Reusable in 6 turns).
Grade | 5 | 6 |
---|---|---|
HP | 7875 | 10710 |
ATK | 541 | 736 |
DEF | 509 | 692 |
SPD | 113 | |
CRIT Rate | 15% | |
CRIT DMG | 50% | |
Accuracy | 0% | |
Resistance | 15% |