Dice Magician - Attack
Dice Magician portraitstarstarstarstar
Awakening Bonus
Leader Skill: Increases Critical Rate of ally monsters in the Arena by 24%
Sources
Awakening Essences
15
5
20
10
Skill-ups to Max
12

Roll Dice

5

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.

Level-up Progress
  • Damage +5%
  • Damage +5%
  • Damage +10%
  • Damage +10%
Skill effects
Additional Turn

Dice Trick

6

Rolls 2 dice to attack all enemies and randomly grants Unrecoverable for 2 turns, Decrease DEF for 2 turns or Remove 1 Beneficial Effect. More effects will be granted as the sum of the numbers increases. Instantly gains another turn if you get the same number. (Reusable in 4 turns).

Level-up Progress
  • Damage +5%
  • Damage +5%
  • Damage +10%
  • Damage +10%
  • Cooltime Turn -1
Skill effects
AOEAdditional TurnRemove Buff

Dice Madness

4

Rolls the dice 4 times to attack all enemies 4 times, with damage increasing as the number of dice is larger. If the number is the same as the previous number, the attack is guaranteed to land as a Critical Hit and will ignore the enemy's Defense. (Reusable in 5 turns).

Level-up Progress
  • Damage +10%
  • Damage +10%
  • Cooltime Turn -1
Skill effects
AOEGuaranteed Critical HitIgnore DEF
Grade 4 5 6
HP454561808400
ATK374509692
DEF303412560
SPD101
CRIT Rate15%
CRIT DMG50%
Accuracy0%
Resistance15%

Reno - Attack
Reno portraitstarstarstarstarstar
Sources
Skill-ups to Max
12

Leader Skill

Increase the Critical Rate of ally monsters in the Arena by 24%

Roll Dice

5

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.

Level-up Progress
  • Damage +5%
  • Damage +5%
  • Damage +10%
  • Damage +10%
Skill effects
Additional Turn

Dice Trick

6

Rolls 2 dice to attack all enemies and randomly grants Unrecoverable for 2 turns, Decrease DEF for 2 turns or Remove 1 Beneficial Effect. More effects will be granted as the sum of the numbers increases. Instantly gains another turn if you get the same number. (Reusable in 4 turns).

Level-up Progress
  • Damage +5%
  • Damage +5%
  • Damage +10%
  • Damage +10%
  • Cooltime Turn -1
Skill effects
AOEAdditional TurnRemove Buff

Dice Madness

4

Rolls the dice 4 times to attack all enemies 4 times, with damage increasing as the number of dice is larger. If the number is the same as the previous number, the attack is guaranteed to land as a Critical Hit and will ignore the enemy's Defense. (Reusable in 5 turns).

Level-up Progress
  • Damage +10%
  • Damage +10%
  • Cooltime Turn -1
Skill effects
AOEGuaranteed Critical HitIgnore DEF
Grade 4 5 6
HP490566609060
ATK422573780
DEF321436593
SPD102
CRIT Rate15%
CRIT DMG50%
Accuracy0%
Resistance15%