Dice Magician - Support
Dice Magician portraitstarstarstarstar
Awakening Bonus
Leader Skill: Increases Accuracy of ally monsters in the Arena by 40%
Sources
Awakening Essences
15
5
20
10
Skill-ups to Max
9

Roll Dice

5

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.

Level-up Progress
  • Damage +5%
  • Damage +5%
  • Damage +10%
  • Damage +10%
Skill effects
Additional Turn

Unlucky 7

6

Rolls 2 dice to attack all enemies and Stuns them for 1 turn if the sum of the numbers is greater than 7, and decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gains another turn if you get the same number. (Reusable in 4 turns).

Level-up Progress
  • Damage +5%
  • Damage +5%
  • Damage +10%
  • Damage +10%
  • Cooltime Turn -1
Skill effects
AOEAdditional Turn

To Live or To Die (Passive)

1

Rolls 2 dice every turn to recover your HP, and revives all dead allies if you get the same number. The larger the sum of the dice, the more HP you recover and the more HP the revived allies will have. The smaller the sum of the dice, the larger the increase in the revived allies' Attack Bar. [Automatic Effect]

Grade 4 5 6
HP499567809225
ATK333452615
DEF315428582
SPD101
CRIT Rate15%
CRIT DMG50%
Accuracy0%
Resistance15%

Morris - Support
Morris portraitstarstarstarstarstar
Sources
Skill-ups to Max
9

Leader Skill

Increase the Accuracy of ally monsters in the Arena by 40%

Roll Dice

5

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.

Level-up Progress
  • Damage +5%
  • Damage +5%
  • Damage +10%
  • Damage +10%
Skill effects
Additional Turn

Unlucky 7

6

Rolls 2 dice to attack all enemies and Stuns them for 1 turn if the sum of the numbers is greater than 7, and decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gains another turn if you get the same number. (Reusable in 4 turns).

Level-up Progress
  • Damage +5%
  • Damage +5%
  • Damage +10%
  • Damage +10%
  • Cooltime Turn -1
Skill effects
AOEAdditional Turn

To Live or To Die (Passive)

1

Rolls 2 dice every turn to recover your HP, and revives all dead allies if you get the same number. The larger the sum of the dice, the more HP you recover and the more HP the revived allies will have. The smaller the sum of the dice, the larger the increase in the revived allies' Attack Bar. [Automatic Effect]

Grade 4 5 6
HP534072609885
ATK374509692
DEF339460626
SPD102
CRIT Rate15%
CRIT DMG50%
Accuracy0%
Resistance15%