Vampire Lord - Attack
Vampire Lord portraitstarstarstarstarstar
Awakening Bonus
Strengthen Skill: Weaken
Awakening Essences
15
10
15
12
Skill-ups to Max
11

Leader Skill

Increase the Attack Power of ally monsters in the Dungeons by 38%

Vampire Bat

5

Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.

Level-up Progress
  • Damage +5%
  • Damage +5%
  • Damage +5%
  • Damage +15%
Skill effects
Self-Heal

Weaken

6

Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effects for 2 turns with a 75% chance. (Reusable in 4 turns).

Level-up Progress
  • Effect Rate +5%
  • Damage +10%
  • Effect Rate +10%
  • Effect Rate +10%
  • Cooltime Turn -1
Skill effects

Blood Contract

3

Makes the Blood Contract with all allies to grant the Vampire effect that heals their HP by 20% of the inflicted damage for 3 turns and increases their Attack Power for 3 turns. You instantly gain another turn after using this skill. (Reusable in 6 turns).

Level-up Progress
  • Cooltime Turn -1
  • Cooltime Turn -1
Grade 5 6
HP70209555
ATK549747
DEF436593
SPD98
CRIT Rate15%
CRIT DMG50%
Accuracy0%
Resistance15%

Eirgar - Attack
Eirgar portraitstarstarstarstarstarstar
Skill-ups to Max
11

Leader Skill

Increase the Attack Power of ally monsters in the Dungeons by 38%

Vampire Bat

5

Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.

Level-up Progress
  • Damage +5%
  • Damage +5%
  • Damage +5%
  • Damage +15%
Skill effects
Self-Heal

Weaken

6

Attacks the enemy 3 times. Each attack weakens the enemy's Attack Power, decreases the enemy's Attack Speed and blocks beneficial effects for 2 turns with a 75% chance each. (Reusable in 4 turns).

Level-up Progress
  • Effect Rate +5%
  • Damage +10%
  • Effect Rate +10%
  • Effect Rate +10%
  • Cooltime Turn -1
Skill effects

Blood Contract

3

Makes the Blood Contract with all allies to grant the Vampire effect that heals their HP by 20% of the inflicted damage for 3 turns and increases their Attack Power for 3 turns. You instantly gain another turn after using this skill. (Reusable in 6 turns).

Level-up Progress
  • Cooltime Turn -1
  • Cooltime Turn -1
Grade 5 6
HP738010050
ATK613834
DEF468637
SPD99
CRIT Rate15%
CRIT DMG50%
Accuracy0%
Resistance15%