Striker - Attack




5
15
10
20
10
Mach Punch
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.

Rolling Spike
Attacks all enemies 3 times. Each attack has a 20% chance to remove one beneficial effect and a 30% chance to absorb the Attack Bar randomly between 10% - 15%. (Reusable in 4 turns).
Overdrive (Passive)
If you receive damage during the turn of the enemy, offsets that damage, fills up your Attack Bar, and increases your Attack Power for 1 turn. [Automatic Effect] (Reusable in 4 turns).
| Grade | 5 | 6 | |
|---|---|---|---|
| HP | 7635 | 10380 | |
| ATK | 525 | 714 | |
| DEF | 420 | 571 | |
| SPD | 102 | ||
| CRIT Rate | 15% | ||
| CRIT DMG | 50% | ||
| Accuracy | 0% | ||
| Resistance | 15% | ||
Moore - Attack





10
Mach Punch
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.

Rolling Spike
Attacks all enemies 3 times. Each attack has a 20% chance to remove one beneficial effect and a 30% chance to absorb the Attack Bar randomly between 10% - 15%. (Reusable in 4 turns).
Overdrive (Passive)
If you receive damage during the turn of the enemy, offsets that damage, fills up your Attack Bar, and increases your Attack Power for 1 turn. [Automatic Effect] (Reusable in 4 turns).
| Grade | 5 | 6 |
|---|---|---|
| HP | 8115 | 11040 |
| ATK | 589 | 801 |
| DEF | 444 | 604 |
| SPD | 103 | |
| CRIT Rate | 15% | |
| CRIT DMG | 50% | |
| Accuracy | 25% | |
| Resistance | 15% | |