Mach Punch
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Iron Uppercut
Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 50% chance. (Reusable in 3 turns).
Chain Combo Attack
Attacks 6 times with endless attacks. The first 3 hits each remove 1 beneficial effect granted on an enemy and the 4th hit stuns and decreases Defense for 1 turn each. Afterwards, attacks all enemies 2 more times, where the 5th hit removes 1 beneficial effect granted on the enemies and decreases Defense for 1 turn each, and the 6th hit increases the duration of harmful effects granted on them by 1 turn each. (Reusable in 6 turns).
Grade | 5 | 6 | |
---|---|---|---|
HP | 7500 | 10215 | |
ATK | 541 | 736 | |
DEF | 412 | 560 | |
SPD | 102 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |
Mach Punch
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Iron Uppercut
Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 50% chance. (Reusable in 3 turns).
Chain Combo Attack
Attacks 6 times with endless attacks. The first 3 hits each remove 1 beneficial effect granted on an enemy and the 4th hit stuns and decreases Defense for 1 turn each. Afterwards, attacks all enemies 2 more times, where the 5th hit removes 1 beneficial effect granted on the enemies and decreases Defense for 1 turn each, and the 6th hit increases the duration of harmful effects granted on them by 1 turn each. (Reusable in 6 turns).
Grade | 5 | 6 |
---|---|---|
HP | 7995 | 10875 |
ATK | 605 | 823 |
DEF | 436 | 593 |
SPD | 103 | |
CRIT Rate | 15% | |
CRIT DMG | 50% | |
Accuracy | 25% | |
Resistance | 15% |