Totem Magic
Attacks the enemy target and recovers the HP of an ally with the lowest HP ratio by 15%.
Dance with the Elemental
Grants Immunity on all allies for 1 turn. (Reusable in 4 turns).
Strong Bull Soul
Removes one harmful effect granted on all allies by 1 each, recovers their HP by 15% each for 2 turns and increases their Defense for 2 turns. (Reusable in 5 turns).
Sea Tribe Totem
Stacks 1 totem whenever you're attacked by a target during the enemy's turn or use a skill during your turn. Becomes able to use the [Sea Tribe Totem] skill when you stack 3 totems. Recovers the HP of all allies by 20%, increases the Defense for 2 turns and grants Immunity for 1 turn when you use the skill.
Grade | 5 | 6 | |
---|---|---|---|
HP | 7635 | 10380 | |
ATK | 428 | 582 | |
DEF | 517 | 703 | |
SPD | 96 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |
Totem Magic
Attacks the enemy target and recovers the HP of an ally with the lowest HP ratio by 15%.
Dance with the Elemental
Grants Immunity on all allies for 1 turn. (Reusable in 4 turns).
Strong Bull Soul
Removes one harmful effect granted on all allies by 1 each, recovers their HP by 15% each for 2 turns and increases their Defense for 2 turns. (Reusable in 5 turns).
Sea Tribe Totem
Stacks 1 totem whenever you're attacked by a target during the enemy's turn or use a skill during your turn. Becomes able to use the [Sea Tribe Totem] skill when you stack 3 totems. Recovers the HP of all allies by 20%, increases the Defense for 2 turns and grants Immunity for 1 turn when you use the skill.
Grade | 5 | 6 |
---|---|---|
HP | 8235 | 11205 |
ATK | 452 | 615 |
DEF | 573 | 780 |
SPD | 97 | |
CRIT Rate | 15% | |
CRIT DMG | 50% | |
Accuracy | 0% | |
Resistance | 40% |