Power Swing
Attacks and stuns the enemy for 1 turn with a 30% chance.
Beneficial Hammering
Increases Attack Power and Defense of all allies for 2 turns. Increases Attack Power and Defense for 3 turns and creates a shield that absorbs damage for 3 turns on all allies if GREAT is activated with a 30% chance. The shield amount is proportionate to your level. (Reusable in 5 turns).
Blacksmith's Technique (Passive)
Increases the increasing effects of Attack Power, Defense and Attack Speed that allies receive by 35%. The same skill effects do not stack with each other. [Automatic Effect]
Grade | 4 | 5 | 6 | |
---|---|---|---|---|
HP | 5265 | 7140 | 9720 | |
ATK | 303 | 412 | 560 | |
DEF | 327 | 444 | 604 | |
SPD | 99 | |||
CRIT Rate | 15% | |||
CRIT DMG | 50% | |||
Accuracy | 0% | |||
Resistance | 15% |
Power Swing
Attacks and stuns the enemy for 1 turn with a 30% chance.
Beneficial Hammering
Increases Attack Power and Defense of all allies for 2 turns. Increases Attack Power and Defense for 3 turns and creates a shield that absorbs damage for 3 turns on all allies if GREAT is activated with a 30% chance. The shield amount is proportionate to your level. (Reusable in 5 turns).
Blacksmith's Technique (Passive)
Increases the increasing effects of Attack Power, Defense and Attack Speed that allies receive by 35%. The same skill effects do not stack with each other. [Automatic Effect]
Grade | 4 | 5 | 6 |
---|---|---|---|
HP | 5880 | 7995 | 10875 |
ATK | 327 | 444 | 604 |
DEF | 351 | 476 | 648 |
SPD | 100 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |