Power Swing
Attacks and stuns the enemy for 1 turn with a 30% chance.
Beneficial Hammering
Increases Attack Power and Defense of all allies for 2 turns. Increases Attack Power and Defense for 3 turns and creates a shield that absorbs damage for 3 turns on all allies if GREAT is activated with a 30% chance. The shield amount is proportionate to your level. (Reusable in 5 turns).
Overhaul
Reduces all allies' skill cooldowns by 1 turn and increases the duration of granted beneficial effects by 1 turn each. Additionally decreases the skill cooldown of all allies by 1 turn each and increases the duration of granted beneficial effects by 1 turn if GREAT is activated with a 30% chance. (Reusable in 6 turns).
Grade | 4 | 5 | 6 | |
---|---|---|---|---|
HP | 5085 | 6900 | 9390 | |
ATK | 297 | 404 | 549 | |
DEF | 345 | 468 | 637 | |
SPD | 99 | |||
CRIT Rate | 15% | |||
CRIT DMG | 50% | |||
Accuracy | 0% | |||
Resistance | 15% |
Power Swing
Attacks and stuns the enemy for 1 turn with a 30% chance.
Beneficial Hammering
Increases Attack Power and Defense of all allies for 2 turns. Increases Attack Power and Defense for 3 turns and creates a shield that absorbs damage for 3 turns on all allies if GREAT is activated with a 30% chance. The shield amount is proportionate to your level. (Reusable in 5 turns).
Overhaul
Reduces all allies' skill cooldowns by 1 turn and increases the duration of granted beneficial effects by 1 turn each. Additionally decreases the skill cooldown of all allies by 1 turn each and increases the duration of granted beneficial effects by 1 turn if GREAT is activated with a 30% chance. (Reusable in 6 turns).
Grade | 4 | 5 | 6 |
---|---|---|---|
HP | 5520 | 7500 | 10215 |
ATK | 321 | 436 | 593 |
DEF | 380 | 517 | 703 |
SPD | 100 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |