Dizzying Gesture
Attacks the enemy to stun for 1 turn with a 30% chance.
Shadow Tie
Attacks the enemy target to inflict damage, ties the target's shadow, and grants an effect that gives 50% of the damage from the first hit to all enemies when dealing single-target skill damage, and then increases your Attack Bar by 100%. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles. (Reusable in 5 turns).
Frantic Chaos
Removes all beneficial effects of all enemies (boss excluded) and grants one to two random effects for 2 turns among Decrease Defense, Decrease Attack Speed and Increase Chance of Landing a Glancing Hit. Afterwards, guaranteed to exchange the Attack Bar status of them with each other at random. (Reusable in 6 turns).
Grade | 5 | 6 | |
---|---|---|---|
HP | 7635 | 10380 | |
ATK | 484 | 659 | |
DEF | 460 | 626 | |
SPD | 104 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |
Dizzying Gesture
Attacks the enemy to stun for 1 turn with a 30% chance.
Shadow Tie
Attacks the enemy target to inflict damage, ties the target's shadow, and grants an effect that gives 50% of the damage from the first hit to all enemies when dealing single-target skill damage, and then increases your Attack Bar by 100%. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles. (Reusable in 5 turns).
Frantic Chaos
Removes all beneficial effects of all enemies (boss excluded) and grants one to two random effects for 2 turns among Decrease Defense, Decrease Attack Speed and Increase Chance of Landing a Glancing Hit. Afterwards, guaranteed to exchange the Attack Bar status of them with each other at random. (Reusable in 6 turns).
Grade | 5 | 6 |
---|---|---|
HP | 8475 | 11535 |
ATK | 525 | 714 |
DEF | 484 | 659 |
SPD | 105 | |
CRIT Rate | 15% | |
CRIT DMG | 50% | |
Accuracy | 0% | |
Resistance | 40% |