Bring It Here!
Attacks the enemy and creates a shield equal to 10% of your MAX HP on the ally with the lowest HP status for 2 turns. In addition, Sapsaree attacks the enemy and absorbs the target's Attack Bar by 30% with a 70% chance if you gain a turn while under inability effects.
Run!!
Attacks all enemies 2 times to decrease their Defense for 2 turns with a 50% chance each. (Reusable in 4 turns).
Gold Please!
Grants immunity to all allies for 2 turns and increases their chances of landing a Critical Hit for 2 turns. The same effects are granted for 3 turns for Fire Monsters. (Reusable in 5 turns).
Grade | 4 | 5 | 6 | |
---|---|---|---|---|
HP | 4905 | 6660 | 9060 | |
ATK | 351 | 476 | 648 | |
DEF | 303 | 412 | 560 | |
SPD | 102 | |||
CRIT Rate | 15% | |||
CRIT DMG | 50% | |||
Accuracy | 0% | |||
Resistance | 15% |
Bring It Here!
Attacks the enemy and creates a shield equal to 10% of your MAX HP on the ally with the lowest HP status for 2 turns. In addition, Sapsaree attacks the enemy and absorbs the target's Attack Bar by 30% with a 70% chance if you gain a turn while under inability effects.
Run!!
Attacks all enemies 2 times to decrease their Defense for 2 turns with a 50% chance each. (Reusable in 4 turns).
Gold Please!
Grants immunity to all allies for 2 turns and increases their chances of landing a Critical Hit for 2 turns. The same effects are granted for 3 turns for Fire Monsters. (Reusable in 5 turns).
Grade | 4 | 5 | 6 |
---|---|---|---|
HP | 5340 | 7260 | 9885 |
ATK | 380 | 517 | 703 |
DEF | 333 | 452 | 615 |
SPD | 103 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |