Fire Shot
Attacks the enemy to disturb its HP recovery for 2 turns with a 50% chance.
Flame Burst
Attacks the enemy 2 times. The first attack inflicts Continuous Damage for 2 turns with an 80% chance, and the second attack prevents the enemy from removing harmful effects for 2 turns with an 80% chance. (Reusable in 4 turns).
Sear (Passive)
If the enemy takes damage from Continuous Damage when it gains a turn, inflicts Continuous Damage on a random enemy target excluding the target for 2 turns. However, this effect does not accumulate. Additionally, removes 1 beneficial effect with a 50% chance whenever you attack the enemy on your turn. [Automatic Effect]
Grade | 4 | 5 | 6 |
---|---|---|---|
HP | 5790 | 7875 | 10710 |
ATK | 327 | 444 | 604 |
DEF | 356 | 484 | 659 |
SPD | 101 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |