Dance
Attacks the enemy to prevent the target from receiving beneficial effects for 2 turns with a 30% chance. Increases the damage by 50% if all of your skills are on cooldown.
Dancing Flash
Attacks the enemy to deal damage that ignores Defense. Increases your Attack Bar by 50% when attacked by an enemy while [Dancing Flash] is on cooldown. (Reusable in 4 turns).
Sun Halo Dragon
Attacks all enemies 3 times. Each hit leaves a Branding effect for 2 turns and provokes them for 1 turn. Recovers your HP by 10% when attacked by an enemy while [Sun Halo Dragon] is on cooldown. (Reusable in 5 turns).
Grade | 5 | 6 |
---|---|---|
HP | 7500 | 10215 |
ATK | 638 | 867 |
DEF | 436 | 593 |
SPD | 103 | |
CRIT Rate | 30% | |
CRIT DMG | 50% | |
Accuracy | 0% | |
Resistance | 15% |