Dark Drop
Attacks the enemy with a cloud of darkness to increase the enemy's chance of landing a Glancing Hit for 2 turns with a 50% chance.
Dark Frenzy
Attacks all enemies with a dark pillar and decreases the Attack Bar by 30% with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 35%. (Reusable in 4 turns).
Dark Return
Revives a dead ally with little HP and grants a turn instantly. If it's used on a living ally, decreases the current HP by 70%, grants Life Drain for 1 turn, and grants a turn instantly. (Reusable in 6 turns).
Grade | 4 | 5 | 6 | |
---|---|---|---|---|
HP | 5175 | 7020 | 9555 | |
ATK | 321 | 436 | 593 | |
DEF | 315 | 428 | 582 | |
SPD | 95 | |||
CRIT Rate | 15% | |||
CRIT DMG | 50% | |||
Accuracy | 0% | |||
Resistance | 15% |
Dark Drop
Attacks the enemy with a cloud of darkness to increase the enemy's chance of landing a Glancing Hit for 2 turns with a 50% chance. The effect activation rate increases to 100% if the number of harmful effects granted on the target is equal to or higher than yours.
Dark Frenzy
Attacks all enemies with a dark pillar and decreases the Attack Bar by 30% with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 35%. (Reusable in 4 turns).
Dark Return
Revives a dead ally with little HP and grants a turn instantly. If it's used on a living ally, decreases the current HP by 70%, grants Life Drain for 1 turn, and grants a turn instantly. (Reusable in 6 turns).
Grade | 4 | 5 | 6 |
---|---|---|---|
HP | 5700 | 7755 | 10545 |
ATK | 339 | 460 | 626 |
DEF | 351 | 476 | 648 |
SPD | 96 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |