Vampire - HP
Vampire portraitstarstarstarstar
Awakening Bonus:Gain new skill: Killing Wave
Sources:
Awakening Essences:
15
10
15
12
Skill-ups to Max
9

Leader Skill

Increase the HP of ally monsters in the Dungeons by 38%

Vampire Bat

  • 5

    Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.

  • Level-up Progress:

    • Damage +5%
    • Damage +5%
    • Damage +5%
    • Damage +15%
  • Skill Effects:

    Self-Heal

  • Multiplier Formula:

    2.0*{ATK} x2

Weaken

  • 6

    Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effects for 2 turns with a 75% chance. (Reusable in 4 turns).

  • Level-up Progress:

    • Effect Rate +5%
    • Damage +10%
    • Effect Rate +10%
    • Effect Rate +10%
    • Cooltime Turn -1
  • Skill Effects:

  • Multiplier Formula:

    6.7*{ATK}

Stats

Grade 4 5 6
HP534072609885
ATK327444604
DEF297404549
SPD98
CRIT Rate15%
CRIT DMG50%
Accuracy0%
Resistance15%

Liesel - HP
Liesel portraitstarstarstarstarstar
Awakening Bonus:
Sources:
Skill-ups to Max
13

Leader Skill

Increase the HP of ally monsters in the Dungeons by 38%

Vampire Bat

  • 5

    Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.

  • Level-up Progress:

    • Damage +5%
    • Damage +5%
    • Damage +5%
    • Damage +15%
  • Skill Effects:

    Self-Heal

  • Multiplier Formula:

    2.0*{ATK} x2

Weaken

  • 6

    Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effects for 2 turns with a 75% chance. (Reusable in 4 turns).

  • Level-up Progress:

    • Effect Rate +5%
    • Damage +10%
    • Effect Rate +10%
    • Effect Rate +10%
    • Cooltime Turn -1
  • Skill Effects:

  • Multiplier Formula:

    6.7*{ATK}

Killing Wave

  • 5

    Attacks all enemies up to 5 times, depending on your HP status. The damage also increases as the enemy's HP status decreases. (Reusable in 5 turns).

  • Level-up Progress:

    • Damage +10%
    • Damage +10%
    • Damage +10%
    • Cooltime Turn -1
  • Multiplier Formula:

    {ATK}*(1.5 - 0.5*{Target Current HP %}) x5

Stats

Grade 4 5 6
HP6240847511535
ATK362492670
DEF291396538
SPD99
CRIT Rate15%
CRIT DMG50%
Accuracy0%
Resistance15%