Awakening Bonus

Leader Skill: Increases Critical Rate of ally monsters in Guild content by 16%
Sources

Guild Shop

Awakening Essences

5

10

10

15

Skill-ups to Max

13

**Accurate Shot**

6

Attacks accurately with a 30% increased chance of landing a Critical Hit. The inflicted damage is proportionate to the enemy's MAX HP.

- Damage +5%
- Damage +5%
- Damage +5%
- Damage +5%
- Damage +10%

Increase Attack Critical Chance

**Piercing Arrow**

5

Shoots piercing arrows and inflicts damage proportionate to the enemy's MAX HP. (Reusable in 3 turns).

**Wind Shot**

5

Attacks random enemies with arrows of high velocity to inflict damage that increases according to the Attack Speed. Each arrow has a 50% chance to Silence the targets for 1 turn. The enemies under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. (Reusable in 5 turns).

- Damage +10%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

Grade | 3 | 4 | 5 | 6 | |
---|---|---|---|---|---|

HP | 3600 | 4905 | 6660 | 9060 | |

ATK | 253 | 345 | 468 | 637 | |

DEF | 161 | 220 | 299 | 406 | |

SPD | 101 | ||||

CRIT Rate | 15% | ||||

CRIT DMG | 50% | ||||

Accuracy | 0% | ||||

Resistance | 15% |

Increase the Critical Rate of ally monsters in Guild Content by 16%

**Accurate Shot**

6

Attacks accurately with a 30% increased chance of landing a Critical Hit. The inflicted damage is proportionate to the enemy's MAX HP.

- Damage +5%
- Damage +5%
- Damage +5%
- Damage +5%
- Damage +10%

Increase Attack Critical Chance

**Piercing Arrow**

5

Shoots piercing arrows and inflicts damage proportionate to the enemy's MAX HP. (Reusable in 3 turns).

**Wind Shot**

5

Attacks random enemies with arrows of high velocity to inflict damage that increases according to the Attack Speed. Each arrow has a 50% chance to Silence the targets for 1 turn. The enemies under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. (Reusable in 5 turns).

- Damage +10%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

Grade | 3 | 4 | 5 | 6 |
---|---|---|---|---|

HP | 3660 | 4995 | 6780 | 9225 |

ATK | 336 | 457 | 622 | 845 |

DEF | 140 | 190 | 258 | 351 |

SPD | 102 | |||

CRIT Rate | 15% | |||

CRIT DMG | 50% | |||

Accuracy | 0% | |||

Resistance | 15% |