Archangel - Support
Awakening Bonus:Increases Critical Rate by 15%
Sources:
Awakening Essences:
5
15
10
20
Skill-ups to Max
9

Leader Skill

Increase the HP of ally monsters with Fire attribute by 50%

Heavenly Sword

  • 5

    Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.

  • Level-up Progress:

    • Damage +5%
    • Damage +5%
    • Damage +5%
    • Damage +15%
  • Skill Effects:

    Remove Buff

  • Multiplier Formula:

    1.8*{ATK} + 2.7*{DEF}

Punishment

  • 4

    Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense. (Reusable in 4 turns).

  • Level-up Progress:

    • Damage +10%
    • Damage +10%
    • Cooltime Turn -1
  • Skill Effects:

  • Multiplier Formula:

    2.3*{ATK} + 5.0*{DEF}

Sanctuary

  • 3

    Removes all harmful effects on all allies, granting them Immunity for 3 turns, and increasing the Attack Bar by 30%. (Reusable in 6 turns).

  • Level-up Progress:

    • Cooltime Turn -1
    • Cooltime Turn -1
  • Skill Effects:

    AOECleanseIncrease ATB

Stats

Grade 5 6
HP 72609885
ATK 509692
DEF 460626
SPD 94
CRIT Rate 15%
CRIT DMG 50%
Accuracy 0%
Resistance 15%

Velajuel - Support
Awakening Bonus:Increases Critical Rate by 15%
Sources:
Skill-ups to Max
9

Leader Skill

Increase the HP of ally monsters with Fire attribute by 50%

Heavenly Sword

  • 5

    Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.

  • Level-up Progress:

    • Damage +5%
    • Damage +5%
    • Damage +5%
    • Damage +15%
  • Skill Effects:

    Remove Buff

  • Multiplier Formula:

    1.8*{ATK} + 2.7*{DEF}

Punishment

  • 4

    Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense. (Reusable in 4 turns).

  • Level-up Progress:

    • Damage +10%
    • Damage +10%
    • Cooltime Turn -1
  • Skill Effects:

  • Multiplier Formula:

    2.3*{ATK} + 5.0*{DEF}

Sanctuary

  • 3

    Removes all harmful effects on all allies, granting them Immunity for 3 turns, and increasing the Attack Bar by 30%. (Reusable in 6 turns).

  • Level-up Progress:

    • Cooltime Turn -1
    • Cooltime Turn -1
  • Skill Effects:

    AOECleanseIncrease ATB

Stats

Grade 5 6
HP +2%738010050
ATK -2%500681
DEF +26%581790
SPD +195
CRIT Rate +15%30%
CRIT DMG 50%
Accuracy 0%
Resistance 15%