Awakening Bonus: | Strengthen Skill: Crushing Blow |

Sources: | |

Awakening Essences: | 5 15 10 20 |

Skill-ups to Max | 11 |

Increase the Accuracy of ally monsters in the Dungeons by 55%

**Crushing Blow**

- 5
Strikes the enemy and increases your attack speed for 2 turns with a critical hit.

**Level-up Progress:**- Damage +5%
- Damage +5%
- Damage +10%
- Damage +10%

**Skill Effects:****Multiplier Formula:**4.2*{ATK}

**Meditate**

- 3
Recovers 40% of the MAX HP through meditation. This skill will heal the ally with the lowest HP ratio instead, if your HP is more than 50%. (Reusable in 5 turns).

**Level-up Progress:**- Cooltime Turn -1
- Cooltime Turn -1

**Skill Effects:**HealSelf-Heal

**Multiplier Formula:**0.4*{MAX HP} (Fixed)

**Trick of Wind**

- 6
Attacks all enemies with a spell that summons the power of wind. This attack has a 50% chance to decrease the target's Defense for 2 turns. The damage of this skill is proportionate to your MAX HP. (Reusable in 5 turns).

**Level-up Progress:**- Damage +10%
- Effect Rate +10%
- Damage +10%
- Effect Rate +15%
- Cooltime Turn -1

**Skill Effects:**AOE

**Multiplier Formula:**0.3*{MAX HP}

**Stats**

Grade | 5 | 6 | |
---|---|---|---|

HP | 8235 | 11205 | |

ATK | 460 | 626 | |

DEF | 444 | 604 | |

SPD | 95 | ||

CRIT Rate | 15% | ||

CRIT DMG | 50% | ||

Accuracy | 0% | ||

Resistance | 15% |

Awakening Bonus: | Strengthen Skill: Crushing Blow |

Sources: | |

Skill-ups to Max | 11 |

Increase the Accuracy of ally monsters in the Dungeons by 55%

**Crushing Blow**

- 5
Smashes the enemy and provokes the target for 1 turn with a 50% chance. The damage of this skill is proportionate to your MAX HP and this attack will increase your Attack Speed for 2 turns if it lands as a Critical Hit.

**Level-up Progress:**- Damage +5%
- Damage +5%
- Damage +10%
- Damage +10%

**Skill Effects:****Multiplier Formula:**1.1*{ATK} + 0.18*{MAX HP}

**Meditate**

- 3
Recovers 40% of the MAX HP through meditation. This skill will heal the ally with the lowest HP ratio instead, if your HP is more than 50%. (Reusable in 5 turns).

**Level-up Progress:**- Cooltime Turn -1
- Cooltime Turn -1

**Skill Effects:**HealSelf-Heal

**Multiplier Formula:**0.4*{MAX HP} (Fixed)

**Trick of Wind**

- 6
Attacks all enemies with a spell that summons the power of wind. This attack has a 50% chance to decrease the target's Defense for 2 turns. The damage of this skill is proportionate to your MAX HP. (Reusable in 5 turns).

**Level-up Progress:**- Damage +10%
- Effect Rate +10%
- Damage +10%
- Effect Rate +15%
- Cooltime Turn -1

**Skill Effects:**AOE

**Multiplier Formula:**0.3*{MAX HP}

**Stats**

Grade | 5 | 6 |
---|---|---|

HP | 9930 | 13500 |

ATK | 468 | 637 |

DEF | 444 | 604 |

SPD | 96 | |

CRIT Rate | 15% | |

CRIT DMG | 50% | |

Accuracy | 0% | |

Resistance | 15% |