Crushing Blow
With an attack that always lands as a Critical Hit, removes 1 beneficial effect from the enemy with a 75% chance.
Meditate
Removes harmful effects granted on yourself and the ally target you selected, and recovers the HP of yourself and the ally by 30% of your MAX HP through meditation. (Reusable in 5 turns).
Trick of Light
Attacks all enemies with a spell that summons the power of light to increase their chances of landing a Glancing Hit for 2 turns with a 75% chance and all allies counterattack for 2 turns. The damage of this skill is proportionate to your MAX HP. (Reusable in 5 turns).
Grade | 5 | 6 | |
---|---|---|---|
HP | 8355 | 11370 | |
ATK | 420 | 571 | |
DEF | 476 | 648 | |
SPD | 100 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |
Crushing Blow
With an attack that always lands as a Critical Hit, removes 1 beneficial effect from the enemy with a 75% chance and decreases the enemy's Defense for 2 turns. The damage increases according to your MAX HP.
Meditate
Removes harmful effects granted on yourself and the ally target you selected, and recovers the HP of yourself and the ally by 30% of your MAX HP through meditation. (Reusable in 5 turns).
Trick of Light
Attacks all enemies with a spell that summons the power of light to increase their chances of landing a Glancing Hit for 2 turns with a 75% chance and all allies counterattack for 2 turns. The damage of this skill is proportionate to your MAX HP. (Reusable in 5 turns).
Grade | 5 | 6 |
---|---|---|
HP | 9330 | 12675 |
ATK | 444 | 604 |
DEF | 509 | 692 |
SPD | 101 | |
CRIT Rate | 15% | |
CRIT DMG | 50% | |
Accuracy | 0% | |
Resistance | 15% |