Mega Smash
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Super Crush
Attacks all enemies to inflict damage that's proportionate to the enemy's MAX HP and stuns them with a 40% chance. If the target is not stunned after attacking, decreases the Attack Bar of the target by 50% with a 100% chance. (Reusable in 4 turns).
Conversion of Magic (Passive)
Removes a harmful effect, except inability effects, on all allies each turn and the allies will recover their HP by 5% for each harmful effect removed. In addition, your Attack Bar increases by 15% for each harmful effect remaining on the ally after attacking each turn. [Automatic Effect]
Grade | 5 | 6 | |
---|---|---|---|
HP | 7020 | 9555 | |
ATK | 468 | 637 | |
DEF | 517 | 703 | |
SPD | 99 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |
Mega Smash
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Super Crush
Attacks all enemies to inflict damage that's proportionate to the enemy's MAX HP and stuns them with a 40% chance. If the target is not stunned after attacking, decreases the Attack Bar of the target by 50% with a 100% chance. (Reusable in 4 turns).
Conversion of Magic (Passive)
Removes a harmful effect, except inability effects, on all allies each turn and the allies will recover their HP by 5% for each harmful effect removed. In addition, your Attack Bar increases by 15% for each harmful effect remaining on the ally after attacking each turn. [Automatic Effect]
Grade | 5 | 6 |
---|---|---|
HP | 7875 | 10710 |
ATK | 492 | 670 |
DEF | 557 | 758 |
SPD | 100 | |
CRIT Rate | 15% | |
CRIT DMG | 50% | |
Accuracy | 25% | |
Resistance | 15% |