Awakening Bonus

Increases CRI Rate by 15%
Sources

Special Event

Awakening Essences

5

10

10

15

Skill-ups to Max

13

Increase the Attack Power of ally monsters by 18%

**Cross Fire**

6

Shoots 3 projectiles, with each projectile having a 30% chance to slow the Attack Speed for 2 turns.

- Damage +5%
- Effect Rate +10%
- Damage +10%
- Effect Rate +10%
- Damage +10%

**Defeat Wild Dog**

5

Attacks the surrounding enemies 2 times and removes beneficial effects granted on the enemies with a 50% chance each and inflicts Continuous Damage for 2 turns with a 100% chance each. (Reusable in 4 turns).

- Damage +5%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

AOERemove Buff

**Devil's Bullet**

5

Attacks the enemy with a forbidden bullet and inflicts damage that ignores all damage reduction effects. Increases your critical damage by 50% when you land a Critical Hit. (Reusable in 4 turns).

- Damage +10%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

Ignore Damage Reduction

Grade | 3 | 4 | 5 | 6 | |
---|---|---|---|---|---|

HP | 3075 | 4185 | 5685 | 7740 | |

ATK | 262 | 356 | 484 | 659 | |

DEF | 188 | 255 | 347 | 472 | |

SPD | 101 | ||||

CRIT Rate | 15% | ||||

CRIT DMG | 50% | ||||

Accuracy | 0% | ||||

Resistance | 15% |

Sources

Special Event

Skill-ups to Max

13

Increase the Attack Power of ally monsters by 18%

**Cross Fire**

6

Shoots 3 projectiles, with each projectile having a 30% chance to slow the Attack Speed for 2 turns.

- Damage +5%
- Effect Rate +10%
- Damage +10%
- Effect Rate +10%
- Damage +10%

**Defeat Wild Dog**

5

Attacks the surrounding enemies 2 times and removes beneficial effects granted on the enemies with a 50% chance each and inflicts Continuous Damage for 2 turns with a 100% chance each. (Reusable in 4 turns).

- Damage +5%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

AOERemove Buff

**Devil's Bullet**

5

Attacks the enemy with a forbidden bullet and inflicts damage that ignores all damage reduction effects. Increases your critical damage by 50% when you land a Critical Hit. (Reusable in 4 turns).

- Damage +10%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

Ignore Damage Reduction

Grade | 3 | 4 | 5 | 6 |
---|---|---|---|---|

HP | 3405 | 4635 | 6300 | 8565 |

ATK | 306 | 416 | 565 | 769 |

DEF | 188 | 255 | 347 | 472 |

SPD | 102 | |||

CRIT Rate | 30% | |||

CRIT DMG | 50% | |||

Accuracy | 0% | |||

Resistance | 15% |