Awakening Bonus: | Strengthen Skill: Pierce Soul |

Sources: | |

Awakening Essences: | 15 7 15 12 |

Skill-ups to Max | 12 |

Increase the Attack Speed of ally monsters in Guild Content by 24%

**Pierce Soul**

- 6
Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns.

**Level-up Progress:**- Effect Rate +5%
- Effect Rate +5%
- Damage +5%
- Effect Rate +10%
- Damage +15%

**Skill Effects:**Multiple Hits

**Multiplier Formula:**2.0*{ATK} x2

**Soul Devourer**

- 5
Deals damage proportionate to your MAX HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy's HP becomes lower. (Reusable in 3 turns).

**Level-up Progress:**- Damage +5%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

**Skill Effects:**Self-Heal

**Multiplier Formula:**{MAX HP}*(-0.3*{Target Current HP %} + 0.7)

**Savior(Passive)**

- 4
On each turn, grants a shield which is equivalent to 20% of your HP and lasts for 2 turns to an ally with the lowest HP ratio. [Automatic Effect]

**Level-up Progress:**- Shield +10%
- Shield +10%
- Shield +10%

**Skill Effects:**Auto Effect

**Multiplier Formula:**0.2*{MAX HP} (Fixed)

**Stats**

Grade | 4 | 5 | 6 | |
---|---|---|---|---|

HP | 5175 | 7020 | 9555 | |

ATK | 309 | 420 | 571 | |

DEF | 327 | 444 | 604 | |

SPD | 100 | |||

CRIT Rate | 15% | |||

CRIT DMG | 50% | |||

Accuracy | 0% | |||

Resistance | 15% |

Awakening Bonus: | Strengthen Skill: Pierce Soul |

Sources: | |

Skill-ups to Max | 12 |

Increase the Attack Speed of ally monsters in Guild Content by 24%

**Pierce Soul**

- 6
Attacks the enemy 2 times to disturb the HP recovery for 2 turns with a 30% chance each. The damage also increases according to your Attack Speed.

**Level-up Progress:**- Effect Rate +5%
- Effect Rate +5%
- Damage +5%
- Effect Rate +10%
- Damage +15%

**Skill Effects:****Multiplier Formula:**{ATK}*({SPD} + 120)/110 x2

**Soul Devourer**

- 5
Deals damage proportionate to your MAX HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy's HP becomes lower. (Reusable in 3 turns).

**Level-up Progress:**- Damage +5%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

**Skill Effects:**Self-Heal

**Multiplier Formula:**{MAX HP}*(-0.3*{Target Current HP %} + 0.7)

**Savior(Passive)**

- 4
On each turn, grants a shield which is equivalent to 20% of your HP and lasts for 2 turns to an ally with the lowest HP ratio. [Automatic Effect]

**Level-up Progress:**- Shield +10%
- Shield +10%
- Shield +10%

**Skill Effects:**Auto Effect

**Multiplier Formula:**0.2*{MAX HP} (Fixed)

**Stats**

Grade | 4 | 5 | 6 |
---|---|---|---|

HP +12% | 5790 | 7875 | 10710 |

ATK +8% | 333 | 452 | 615 |

DEF +7% | 351 | 476 | 648 |

SPD +1 | 101 | ||

CRIT Rate | 15% | ||

CRIT DMG | 50% | ||

Accuracy | 0% | ||

Resistance | 15% |