Anubis - Support
Awakening Bonus:Leader Skill
Sources:
Awakening Essences:
15
7
15
12
Skill-ups to Max
12

Leader Skill

Increase the Attack Speed of ally monsters in Guild Content by 24%

Pierce Soul

  • 6

    Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns.

  • Level-up Progress:

    • Effect Rate +5%
    • Effect Rate +5%
    • Damage +5%
    • Effect Rate +10%
    • Damage +15%
  • Skill Effects:

    Multiple Hits

  • Multiplier Formula:

    2.0*{ATK} x2

Soul Devourer

  • 5

    Deals damage proportionate to your MAX HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy's HP becomes lower. (Reusable in 3 turns).

  • Level-up Progress:

    • Damage +5%
    • Damage +10%
    • Damage +10%
    • Cooltime Turn -1
  • Skill Effects:

    Self-Heal

  • Multiplier Formula:

    {MAX HP}*(-0.3*{Target Current HP %} + 0.7)

Savior(Passive)

  • 4

    On each turn, grants a shield which is equivalent to 20% of your HP and lasts for 2 turns to an ally with the lowest HP ratio. [Automatic Effect]

  • Level-up Progress:

    • Shield +10%
    • Shield +10%
    • Shield +10%
  • Skill Effects:

    Auto Effect

  • Multiplier Formula:

    0.2*{MAX HP} (Fixed)

Stats

Grade 4 5 6
HP 517570209555
ATK 309420571
DEF 327444604
SPD 100
CRIT Rate 15%
CRIT DMG 50%
Accuracy 0%
Resistance 15%

Khmun - Support
Awakening Bonus:Leader Skill
Sources:
Skill-ups to Max
12

Leader Skill

Increase the Attack Speed of ally monsters in Guild Content by 24%

Pierce Soul

  • 6

    Attacks the enemy 2 times to disturb the HP recovery for 2 turns with a 30% chance each. The damage also increases according to your Attack Speed.

  • Level-up Progress:

    • Effect Rate +5%
    • Effect Rate +5%
    • Damage +5%
    • Effect Rate +10%
    • Damage +15%
  • Skill Effects:

  • Multiplier Formula:

    {ATK}*({SPD} + 120)/110 x2

Soul Devourer

  • 5

    Deals damage proportionate to your MAX HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy's HP becomes lower. (Reusable in 3 turns).

  • Level-up Progress:

    • Damage +5%
    • Damage +10%
    • Damage +10%
    • Cooltime Turn -1
  • Skill Effects:

    Self-Heal

  • Multiplier Formula:

    {MAX HP}*(-0.3*{Target Current HP %} + 0.7)

Savior(Passive)

  • 4

    On each turn, grants a shield which is equivalent to 20% of your HP and lasts for 2 turns to an ally with the lowest HP ratio. [Automatic Effect]

  • Level-up Progress:

    • Shield +10%
    • Shield +10%
    • Shield +10%
  • Skill Effects:

    Auto Effect

  • Multiplier Formula:

    0.2*{MAX HP} (Fixed)

Stats

Grade 4 5 6
HP +12%5790787510710
ATK +8%333452615
DEF +7%351476648
SPD +1101
CRIT Rate 15%
CRIT DMG 50%
Accuracy 0%
Resistance 15%