Awakening Bonus

Gain new skill: Holy Call
Sources

Secret Dungeon

Awakening Essences

15

20

Skill-ups to Max

11

**Spirit Ball**

8

Attacks the enemy with an Energy ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.

- Damage +5%
- Damage +5%
- Effect Rate +5%
- Damage +10%
- Effect Rate +10%
- Damage +10%
- Effect Rate +10%

**Ignite**

5

Attacks the enemy with the flames of punishment, inflicting Continuous Damage for 3 turns. (Reusable in 3 turns).

- Damage +5%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

Grade | 2 | 3 | 4 | 5 | 6 | |
---|---|---|---|---|---|---|

HP | 1995 | 2880 | 3915 | 5325 | 7245 | |

ATK | 152 | 218 | 297 | 404 | 549 | |

DEF | 124 | 179 | 244 | 331 | 450 | |

SPD | 110 | |||||

CRIT Rate | 15% | |||||

CRIT DMG | 50% | |||||

Accuracy | 0% | |||||

Resistance | 15% |

Awakening Bonus

Secondary Awakening
Sources

Secret Dungeon

Skill-ups to Max

14

**Spirit Ball**

8

Attacks the enemy with an Energy ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.

- Damage +5%
- Damage +5%
- Effect Rate +5%
- Damage +10%
- Effect Rate +10%
- Damage +10%
- Effect Rate +10%

**Ignite**

5

Attacks the enemy with the flames of punishment, inflicting Continuous Damage for 3 turns. (Reusable in 3 turns).

- Damage +5%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

**Holy Call**

4

Revives a dead ally target and fills up the ally's HP by 15%. Revives another ally with a 30% chance. (Reusable in 9 turns).

- Cooltime Turn -1
- Cooltime Turn -1
- Cooltime Turn -1

Grade | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|

HP | 2325 | 3345 | 4545 | 6180 | 8400 |

ATK | 161 | 231 | 315 | 428 | 582 |

DEF | 139 | 201 | 273 | 371 | 505 |

SPD | 111 | ||||

CRIT Rate | 15% | ||||

CRIT DMG | 50% | ||||

Accuracy | 0% | ||||

Resistance | 15% |

Sources

Secret Dungeon

Skill-ups to Max

5

**Spirit Ball**

3

Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.

- Damage +10%
- Effect Rate +10%

**Ignite**

4

Attacks the enemy with the flames of punishment to remove the target's one beneficial effect with an 80% chance and inflicts Continuous Damage for 3 turns with a 100% chance. (Reusable in 2 turns).

- Damage +10%
- Damage +15%
- Effect Rate +20%

Remove Buff

**Holy Call**

1

Revives a dead ally and fills up the ally's HP by 30%. Revives another ally with a 30% chance. All skills of the revived allies are ready to be used. (Reusable in 6 turns).

Grade | 5 | 6 |
---|---|---|

HP | 7875 | 10710 |

ATK | 484 | 659 |

DEF | 484 | 659 |

SPD | 111 | |

CRIT Rate | 15% | |

CRIT DMG | 50% | |

Accuracy | 0% | |

Resistance | 15% |