Awakening Bonus

Gain new skill: Absorb Energy
Sources

Secret Dungeon

Awakening Essences

15

20

Skill-ups to Max

12

**Spirit Ball**

8

Attacks the enemy with an Energy ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.

- Damage +5%
- Damage +5%
- Effect Rate +5%
- Damage +10%
- Effect Rate +10%
- Damage +10%
- Effect Rate +10%

**Decelerate**

6

Attacks all enemies, decreasing their Attack Speed for 2 turns with an 80% chance on each target. (Reusable in 4 turns).

- Damage +10%
- Effect Rate +10%
- Damage +10%
- Effect Rate +10%
- Cooltime Turn -1

AOE

Grade | 2 | 3 | 4 | 5 | 6 | |
---|---|---|---|---|---|---|

HP | 1905 | 2745 | 3750 | 5085 | 6915 | |

ATK | 164 | 236 | 321 | 436 | 593 | |

DEF | 118 | 170 | 232 | 315 | 428 | |

SPD | 110 | |||||

CRIT Rate | 15% | |||||

CRIT DMG | 50% | |||||

Accuracy | 0% | |||||

Resistance | 15% |

Awakening Bonus

Secondary Awakening
Sources

Secret Dungeon

Skill-ups to Max

16

**Spirit Ball**

8

Attacks the enemy with an Energy ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.

- Damage +5%
- Damage +5%
- Effect Rate +5%
- Damage +10%
- Effect Rate +10%
- Damage +10%
- Effect Rate +10%

**Decelerate**

6

Attacks all enemies, decreasing their Attack Speed for 2 turns with an 80% chance on each target. (Reusable in 4 turns).

- Damage +10%
- Effect Rate +10%
- Damage +10%
- Effect Rate +10%
- Cooltime Turn -1

AOE

**Absorb Energy**

5

Attacks the enemy 2 times with spirit balls and recovers HP by 50% of the inflicted damage. (Reusable in 4 turns).

- Damage +10%
- Damage +10%
- Damage +10%
- Cooltime Turn -1

Self-Heal

Grade | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|

HP | 2040 | 2940 | 4005 | 5445 | 7410 |

ATK | 194 | 279 | 380 | 517 | 703 |

DEF | 124 | 179 | 244 | 331 | 450 |

SPD | 111 | ||||

CRIT Rate | 15% | ||||

CRIT DMG | 50% | ||||

Accuracy | 0% | ||||

Resistance | 15% |

Sources

Secret Dungeon

Skill-ups to Max

6

**Spirit Ball**

3

Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.

- Damage +10%
- Effect Rate +10%

**Decelerate**

4

Attacks all enemies to decrease their Attack Speed for 2 turns. Also increases their skill cooldown time by 1 turn each with an 80% chance. (Reusable in 3 turns).

- Damage +10%
- Damage +15%
- Effect Rate +20%

AOEIncrease Cooltime

**Absorb Energy**

2

Attacks the enemy 2 times with spirit balls, having each attack to increase the skill cooldown for 1 turn, and recovers HP by 50% of the inflicted damage. The cooldown time of [Absorb Energy] decreases by 1 turn whenever you increase the enemy's skill cooldown time. (Reusable in 3 turns).

- Damage +15%

Increase CooltimeReduce CooltimeSelf-Heal

Grade | 5 | 6 |
---|---|---|

HP | 6900 | 9390 |

ATK | 589 | 801 |

DEF | 444 | 604 |

SPD | 111 | |

CRIT Rate | 15% | |

CRIT DMG | 50% | |

Accuracy | 0% | |

Resistance | 15% |