Ice Drop
Attacks the enemy with a small piece of ice to freeze for 1 turn with a 35% chance.
Aqua Frenzy
Attacks all enemies with a burst of water pillar and increases their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 35%. (Reusable in 4 turns).
Revive
Revives a dead ally with 40% HP and grants immunity for 1 turn. Grants Soul Protection for 3 turns if this skill is used on an alive ally. In addition, decreases the skill cooldown time of [Revive] by 2 turns whenever an ally is defeated. (Reusable in 7 turns).
Grade | 4 | 5 | 6 | |
---|---|---|---|---|
HP | 5340 | 7260 | 9885 | |
ATK | 285 | 387 | 527 | |
DEF | 339 | 460 | 626 | |
SPD | 95 | |||
CRIT Rate | 15% | |||
CRIT DMG | 50% | |||
Accuracy | 0% | |||
Resistance | 15% |
Ice Drop
Attacks the enemy with a small piece of ice to freeze for 1 turn with a 35% chance. The effect activation chance increases to 100% if the enemy's HP status is better than yours.
Aqua Frenzy
Attacks all enemies with a burst of water pillar and increases their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 35%. (Reusable in 4 turns).
Revive
Revives a dead ally with 40% HP and grants immunity for 1 turn. Grants Soul Protection for 3 turns if this skill is used on an alive ally. In addition, decreases the skill cooldown time of [Revive] by 2 turns whenever an ally is defeated. (Reusable in 7 turns).
Grade | 4 | 5 | 6 |
---|---|---|---|
HP | 5970 | 8115 | 11040 |
ATK | 303 | 412 | 560 |
DEF | 368 | 500 | 681 |
SPD | 96 | ||
CRIT Rate | 15% | ||
CRIT DMG | 50% | ||
Accuracy | 0% | ||
Resistance | 15% |