Awakening Bonus

Leader Skill: Increases Critical Rate of ally monsters by 10%
Sources

Kabir Ruins

Awakening Essences

5

10

Skill-ups to Max

12

**Sacred Water**

8

Throws a condensed cloud of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack.

- Damage +5%
- Damage +5%
- Effect Rate +5%
- Damage +10%
- Effect Rate +10%
- Damage +10%
- Effect Rate +15%

**Crushing Rocks**

6

Attacks with 4 strong consecutive strikes. Each strike has a 30% chance to decrease the enemy's Defense for 2 turns. (Reusable in 3 turns).

- Effect Rate +5%
- Effect Rate +5%
- Damage +10%
- Damage +10%
- Damage +15%

Grade | 1 | 2 | 3 | 4 | 5 | 6 | |
---|---|---|---|---|---|---|---|

HP | 1200 | 1815 | 2625 | 3570 | 4845 | 6585 | |

ATK | 92 | 139 | 201 | 273 | 371 | 505 | |

DEF | 68 | 103 | 148 | 202 | 274 | 373 | |

SPD | 100 | ||||||

CRIT Rate | 15% | ||||||

CRIT DMG | 50% | ||||||

Accuracy | 0% | ||||||

Resistance | 15% |

Sources

Kabir Ruins

Skill-ups to Max

12

Increase the Critical Rate of ally monsters by 10%

**Sacred Water**

8

Throws a condensed cloud of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack.

- Damage +5%
- Damage +5%
- Effect Rate +5%
- Damage +10%
- Effect Rate +10%
- Damage +10%
- Effect Rate +15%

**Crushing Rocks**

6

Attacks with 4 strong consecutive strikes. Each strike has a 30% chance to decrease the enemy's Defense for 2 turns. (Reusable in 3 turns).

- Effect Rate +5%
- Effect Rate +5%
- Damage +10%
- Damage +10%
- Damage +15%

Grade | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|

HP | 1350 | 2040 | 2940 | 4005 | 5445 | 7410 |

ATK | 106 | 161 | 231 | 315 | 428 | 582 |

DEF | 74 | 112 | 161 | 220 | 299 | 406 |

SPD | 100 | |||||

CRIT Rate | 15% | |||||

CRIT DMG | 50% | |||||

Accuracy | 0% | |||||

Resistance | 15% |