Restart your proxies! The early data logs will be used to check that the system is working properly and may be reset if anything is broken. Once a sufficient sample of data has been collected I can begin creating the reports. If you have any suggestions on the format or something you'd like to see, drop a feedback or raise an issue on github
The raid logs will fill in at an accelerated rate because I am able to collect the data on all 3 player rewards, not just your own. Steps have been taken to prevent duplicate data when multiple people are logging the same raid.
Wish logging is incomplete at this moment until someone gets a rune, then I can examine the data format and finish the parsing code.
The entirety of the source code running SWARFARM is now available on GitHub!. The door is open to contributors if you want to dig into the code, or you can simply raise an issue if you find a bug or have an idea. If you don't have or want a GitHub account, the feedback section is still open.
Additionally, the raw data powering the data logs is now available for download (anonymized, of course). I think it's only fair that this data is available to the community because it would not exist without the contributions of the community in the first place.
The data is in JSON format due to the nested and variable nature of the recorded data. If you need CSV format for ease of use, there are several converters online that can do this for you. How well this conversion works is up in the air. The data files are sorted into folders by category, and 1 file is published per week of data. Every Sunday at midnight Eastern time, new data will be exported.
Today I've added a new option for the time range when viewing personal logs. All the reports will respect your start/end times. Unfortunately I can't allow this for global logs because they are generated and cached, while the personal reports are generated every page request.
Menu option - only visible on personal logs:
Helpful date/time picker:
Take a look: https://swarfarm.com/data/log/world-boss/
I already have a couple of changes planned for the item details, which will be implemented tomorrow: