All changes related to RELOADED update has been implemented. New dungeons, new runes, new artifact substats. By using combo 5+Intangible, 3+2+Intangible or 2+2+1+Intangible, rune set should be set properly, i.e. 3 Violent + 2 Will + Intangible should result in Violent + Will.
Skill effects for new and changed monsters will be adjusted in the near future.
As for now, I'm leaving upgrade level next to artifacts. It may help people find single not refined artifacts in their storage.
Wth the upcoming major update, I would like the SWARFARM adjustments to go fast and smoothly. In such regard, I need your help there. Because of new rune sets, grinds, enchants and artifact substats, I need quite large drop data since it's not being stored in game files. If you are willing to help me, please use SWEX to log your run (drop) data and send it to me in direct message (QuatZo in Swarfarm DC).
The best format would be:
full_log.txt created by SWEX (Settings -> FullLogger -> Enabled)
comment with timestamp what you got and from which dungeon, i.e. 2023-08-01 12:23:30 pm, Giant's Keep B10, Seal rune slot6, ATK+ main, spd def+, def% subs (preferably UTC time, or with your timezone)
The more detailed description the easier it will be for me to map these new values into SWARFARM.
Also, I didn't find any detailed info about the evolve XP needed (and gain per monster sacrifice), so you are more than welcome to send those logs too.
Bestiary updated with new multipliers and skill effects
Bestiary updated with new multipliers and skill effects from Assassin's Creed Collab
Bestiary updated with new multipliers and skill effects