The default scenario data log view is now a table with a wide variety of information:
Every scenario stage and difficulty that has more than 100 logs is on the table. The usual detailed view is available by clicking on the scenario name. And a special bonus if you've been logging your own runs: XP and Mana per hour, based on your average stage clear time.
Check it out here!
The world boss logging has been finalized and monster drops are now being correctly recorded. To make sure the statistics are accurate, I've had to reset the logs recorded already. Starting now, all logs will be permanent.
I had to fix the fields that the world boss data log sends, so restart your proxy (if you leave it running for long periods of time) and the logger plugin will pick up the new change.
All the skill balance updates from patch 3.2.0 have been applied to the bestiary database, along with the leader skill changes and Anubis first skill updates. If you find any errors, please leave some feedback!
I've started logging world boss drops - with one caveat. I don't know what the data looks like when a monster is dropped. I've set up the code to save a sample from the data when something unknown drops, so I'll be able to update it ASAP as soon as some lucky person gets a devilmon or angelmon.