All the angel/devil/king/rainbowmons you put into that nice new building Com2US added now appear under the material storage section of your profile. These values are automatically updated when you import your profile from the SW-Exporter profile dump.
If you notice any issues please leave a note in the feedback section.
Yes, the Data Logs button disappeared from the top bar. No, don't panic! There is a new section available when viewing your profile to access your personal data logs. At the moment this is simply a table view of data logs, with no statistical reports. If you care, check your logs for accuracy and please report any issues in the feedback section.
Here's the short-term roadmap, which covers all the steps involved in item #3 in the previous post:
If you've opened up SW-Exporter with the SwarfarmLogger plugin enabled, you'll see that instead of a big red error message, there is a notice that SWARFARM is now logging a few in-game events. The new logging framework is being slowly rolled out over the next few weeks. There will be at least 3 phases before the logging is fully functional again:
The new reports will come along with an update to the bestiary to add dungeon information. The logs will be boiled down into static reports generated weekly or every 2 weeks (depending on the volume of data) and you will be able to scroll back in time week by week. The data will be presented alongside other dungeon information such as enemy waves.
Personal logs will now be integrated into your profile section of the website and have a slightly different format, including a tabular view of the actual data from your runs. Personal logs will also continue to be fully dynamic and not subject to any caching or static report generation.
Currently Logging: EVERYTHING!
Still in the works: NOTHING!
After coming back online from the loss of the old server, the first order of business was ensuring that the loss of all data could never happen again. This was accomplished by:
As I detailed previously, the server resources used to be completely donated and all I had to pay out of pocket for was the domain name. That is quite a different story now, but well worth it to ensure that the rug won't be pulled out from under us. To cover these costs I have set up a Patreon account. I greatly appreciate those who have contributed to the past through donations, and Patreon will help me continue to devote resources and time to development in addition to covering the monthly costs.
Despite outward appearances, development has never really stopped on SWARFARM. The majority of recent work has been in the background. I provide an API for monster and skill data, which powers many Discord bots, monster data in the SWOP rune optimizer (<3 Xzandro), and even other websites. This API has been expanded to include most of the data available on the website, including user profiles, and will eventually power the complete rewrite of SWARFARM, which can be previewed here.
I am still working to bring the data logging back online as the first priority. The loss of all of the data provided a bit of an opportunity to correct a lot of early decisions that proved to be difficult to work with.